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Map switch

plain and simple, I have looked all over the internet and cannot figure this out.
How do i get a map to change, like in the elevators in the main game?

To change to a different map, use trigger_changelevel. When you use this with an elevator, set the "Disable Touch" flag and send it a "ChangeLevel" signal when the elevator reaches the top.

Things to note:

  • You must put a trigger_changelevel in the next map referring back to the previous one, even if the transition is one-way.
  • Enclose the area where the elevator stops (in the map you're coming from) in a trigger_transition to prevent things from the previous map appearing in the next.
  • Read the reference pages on both entities carefully so you know how to set everything up.

Valve's developer site contains a tutorial on creating the elevator itself.

Hope this helps; good luck with your map(s)!

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic