Map titles
Quote from Astro on October 24, 2007, 2:02 amIn looking through all the custom maps I have played over the past two weeks something just striked me...there is no standard in map prefix. For instance with Day of Defeat all maps start with dod_ for Counter Strike defuse maps; de_
It just doesn't seem very professional to have one map called "stewsawesomecoolmap" and another called pl_obstacle
....
In looking through all the custom maps I have played over the past two weeks something just striked me...there is no standard in map prefix. For instance with Day of Defeat all maps start with dod_ for Counter Strike defuse maps; de_
It just doesn't seem very professional to have one map called "stewsawesomecoolmap" and another called pl_obstacle
....
Quote from xitooner on October 24, 2007, 2:12 amA little too early in the Portal community life to expect any form of naming standard to be followed; but yes, it should be (eventually), and I would think that beginning with 'por_" would be the logical choice.
Its what I am going to do, anyway.
A little too early in the Portal community life to expect any form of naming standard to be followed; but yes, it should be (eventually), and I would think that beginning with 'por_" would be the logical choice.
Its what I am going to do, anyway.
Quote from Mapster on October 24, 2007, 2:12 amThats because all of the portal maps don't start with anything but yeah we should have maps named with "pl_<mapname>".
When i usually download a map i have to alt tab out of the game just to see what it's name was, now i realize thats my fault but usually people have the prefix as "pl" or "por" or even "portal_"
Thats because all of the portal maps don't start with anything but yeah we should have maps named with "pl_<mapname>".
When i usually download a map i have to alt tab out of the game just to see what it's name was, now i realize thats my fault but usually people have the prefix as "pl" or "por" or even "portal_"
Quote from Astro on October 24, 2007, 2:30 amI think now is actually the best time to put forth a standard, that way everyone that follows will use it instead of trying to get people to change later on
I think now is actually the best time to put forth a standard, that way everyone that follows will use it instead of trying to get people to change later on
Quote from Shmitz on October 24, 2007, 2:57 amPortal doesn't have different game modes like Counterstrike or Team Fortress 2. Is there really a point to having a prefix?
Portal doesn't have different game modes like Counterstrike or Team Fortress 2. Is there really a point to having a prefix?
Quote from msleeper on October 24, 2007, 3:12 amI'd say we should do "twp_", but I might be a bit biased.
But yeah I'm with Shmitz, there's no point in having a prefix since that whole concept was introduced with CS when the prefix signified the gameplay type.
I'd say we should do "twp_", but I might be a bit biased.
But yeah I'm with Shmitz, there's no point in having a prefix since that whole concept was introduced with CS when the prefix signified the gameplay type.
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Quote from youme on October 24, 2007, 6:01 amnot really much need for a prefix, unless you're using a well known maop name from a different steam game.
just dont call your map something stupid like "bobs_awesome_super_dooper_portal_map_made_of_pure_pwnage.bsp"
not really much need for a prefix, unless you're using a well known maop name from a different steam game.
just dont call your map something stupid like "bobs_awesome_super_dooper_portal_map_made_of_pure_pwnage.bsp"
Quote from Grudge on October 24, 2007, 6:15 amyoume wrote:not really much need for a prefix, unless you're using a well known maop name from a different steam game.just dont call your map something stupid like "bobs_awesome_super_dooper_portal_map_made_of_pure_pwnage.bsp"
Aww, now I need a name for my map again.
just dont call your map something stupid like "bobs_awesome_super_dooper_portal_map_made_of_pure_pwnage.bsp"
Aww, now I need a name for my map again.
Quote from Astro on October 24, 2007, 11:16 amDay of Defeat is just flag captures but all their maps start with dod_
Its a broad based identifier and it looks more professional. Its also easier for players to remember maps, I can't tell you how many times I have to alt tab about because I can't remember someones map they named after themselves instead of being original and making up a quality name that reflects the map.
Day of Defeat is just flag captures but all their maps start with dod_
Its a broad based identifier and it looks more professional. Its also easier for players to remember maps, I can't tell you how many times I have to alt tab about because I can't remember someones map they named after themselves instead of being original and making up a quality name that reflects the map.