Maps worth playing
Quote from q-ter on June 3, 2010, 5:51 pmMAPS WORTH PLAYING
Hi, I dunno if there's a similar topic around here somewhere but I wanted to point out the best custom maps I've played. I noticed that there's a lot of half-baked stuff to eat through to find a great map. Thus I created this my personal list of the BEST pieces of cake:1. Manic Mechanic
Design: 10 - Difficulty: 7
Why: Amazing one-portal puzzles, new mechanics and final adventure with balls.
Download: http://myaperturelabs.com/file.php?id=284
2. Snakepit
Design: 10 - Difficulty: 10
Why: Brilliant non-frustrating challenging map.
Download: http://www.portalgamemaps.com/index.cfm?fid=88
3. Love GLaDOS
Design: 10 - Difficulty: 6
Why: Great combination of game elements.
Download: http://www.portalgamemaps.com/index.cfm?fid=89
4. Boxy Trixy
Design: 10 - Difficulty: 9
Why: Easy-to-see-through puzzles but harder to execute.
Download: http://www.map-factory.org/portal/single-player/boxytrixy-1336
5. Spheres of Influence
Design: 10 - Difficulty: 7
Why: Amazing new game element - not only for fun but necessary for walkthrough.
Download: http://myaperturelabs.com/file.php?id=275
5. Myst One (normal/advanced)
Design: 9 - Difficulty: 9
Why: Always being one portal short.
Download: http://www.portalgamemaps.com/index.cfm?PG=1&Start=55&sort=6
6. Affinity
Design: 9 - Difficulty: 7
Why: Whole idea of the map.
Download: http://www.portalgamemaps.com/index.cfm?fid=119
8. Accident Prone
Design: 9 - Difficulty: 8
Why: The way of bringing elements together with new ones.
Download: http://www.gamespot.com/pc/action/portal/download_6185665.html
9. Ren Test 2
Design: 9 - Difficulty: 5
Why: You know why.
Download: http://halflife2.filefront.com/file/Portal_Ren_Test_2_Map;84340
10. PMK 5
Design: 9 - Difficulty: 8
Why: Large map with great chambers all the way.
Download: http://mekweb.eu/portalmaps/?dir=&download=PMK_5.rar
11. Marf Aperture
Design: 9 - Difficulty: 7
Why: HL debris fitting into the concept.
Download: http://myaperturelabs.com/file.php?id=230
12. Cassata Chamber
Design: 8 - Difficulty: 7
Why: Unexpected solutions.
Download: http://www.portalgamemaps.com/index.cfm?fid=85
13. Chamber 23
Design: 9 - Difficulty: 7
Why: BALLS
Download: http://www.portalgamemaps.com/index.cfm?fid=87
14. Bluestrike's Portal Map
Design: 9 - Difficulty:
Why: Almost-like Valve design.
Download: http://www.bluestrike.be/maps/m_bs01.html
15. Tasty Treats
Design: 8 - Difficulty: 8
Why: Interesting and challenging together.
Download: http://myaperturelabs.com/file.php?id=65
16. Companion's Portal (1/2)
Design: 7 - Difficulty: 4/6
Why: Great parts mixed up with weaker ones.
Download: http://www.portalgamemaps.com/index.cfm?fid=84
17. Jordash's Portal Map
Design: 7 - Difficulty: 6
Why: Precious puzzle at the start.
Download: http://www.fileplanet.com/182456/180000/fileinfo/Portal---Portal-JordashDon't forget to contribute if you see your favorite map missing. I'll be glad to meet her.
MAPS WORTH PLAYING
Hi, I dunno if there's a similar topic around here somewhere but I wanted to point out the best custom maps I've played. I noticed that there's a lot of half-baked stuff to eat through to find a great map. Thus I created this my personal list of the BEST pieces of cake:
1. Manic Mechanic
Design: 10 - Difficulty: 7
Why: Amazing one-portal puzzles, new mechanics and final adventure with balls.
Download: http://myaperturelabs.com/file.php?id=284
2. Snakepit
Design: 10 - Difficulty: 10
Why: Brilliant non-frustrating challenging map.
Download: http://www.portalgamemaps.com/index.cfm?fid=88
3. Love GLaDOS
Design: 10 - Difficulty: 6
Why: Great combination of game elements.
Download: http://www.portalgamemaps.com/index.cfm?fid=89
4. Boxy Trixy
Design: 10 - Difficulty: 9
Why: Easy-to-see-through puzzles but harder to execute.
Download: http://www.map-factory.org/portal/single-player/boxytrixy-1336
5. Spheres of Influence
Design: 10 - Difficulty: 7
Why: Amazing new game element - not only for fun but necessary for walkthrough.
Download: http://myaperturelabs.com/file.php?id=275
5. Myst One (normal/advanced)
Design: 9 - Difficulty: 9
Why: Always being one portal short.
Download: http://www.portalgamemaps.com/index.cfm?PG=1&Start=55&sort=6
6. Affinity
Design: 9 - Difficulty: 7
Why: Whole idea of the map.
Download: http://www.portalgamemaps.com/index.cfm?fid=119
8. Accident Prone
Design: 9 - Difficulty: 8
Why: The way of bringing elements together with new ones.
Download: http://www.gamespot.com/pc/action/portal/download_6185665.html
9. Ren Test 2
Design: 9 - Difficulty: 5
Why: You know why.
Download: http://halflife2.filefront.com/file/Portal_Ren_Test_2_Map;84340
10. PMK 5
Design: 9 - Difficulty: 8
Why: Large map with great chambers all the way.
Download: http://mekweb.eu/portalmaps/?dir=&download=PMK_5.rar
11. Marf Aperture
Design: 9 - Difficulty: 7
Why: HL debris fitting into the concept.
Download: http://myaperturelabs.com/file.php?id=230
12. Cassata Chamber
Design: 8 - Difficulty: 7
Why: Unexpected solutions.
Download: http://www.portalgamemaps.com/index.cfm?fid=85
13. Chamber 23
Design: 9 - Difficulty: 7
Why: BALLS
Download: http://www.portalgamemaps.com/index.cfm?fid=87
14. Bluestrike's Portal Map
Design: 9 - Difficulty:
Why: Almost-like Valve design.
Download: http://www.bluestrike.be/maps/m_bs01.html
15. Tasty Treats
Design: 8 - Difficulty: 8
Why: Interesting and challenging together.
Download: http://myaperturelabs.com/file.php?id=65
16. Companion's Portal (1/2)
Design: 7 - Difficulty: 4/6
Why: Great parts mixed up with weaker ones.
Download: http://www.portalgamemaps.com/index.cfm?fid=84
17. Jordash's Portal Map
Design: 7 - Difficulty: 6
Why: Precious puzzle at the start.
Download: http://www.fileplanet.com/182456/180000/fileinfo/Portal---Portal-Jordash
Don't forget to contribute if you see your favorite map missing. I'll be glad to meet her.