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Mystical lightorb

Long time no see! I got a new challenge for you :twisted: Tell me whats going on... I started to play with cubemaps few minutes ago, and tried what happen if I change the cubemapsize from default to 64x64, and another one to full res. First problem appeared when I tried to build cubemaps. I had to change the resolution to full on game settings. That was okay and I got them builded, and the reflection look much more detailed and more realistic = better. BUT I got horrible floating light spot/orb in the middle of the room after building cubemaps. See the picture... Note that I have omni light on that coordinate on my map, but it's on normal portal map settings: light blue, 200000 etc...,
Anyone else got that problem or know why that happens?

Is the orb there before building cubemaps or appears right after doing it?

Test Chamber 74:
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!

All maps for Portal (1/2) worth playing are mirrored here.

right after but I solved i liket to not have over 64x64 sized cubemaps on map.

I've never actually fucked with those options, that's a pretty weird thing for it to do.

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