info_particle_system can be started and stopped through I/O. But is there a way to pause a particle effect (so it would freeze, not go away completely)? Maybe a console command or some hammer trickery?
Thanks!
info_particle_system can be started and stopped through I/O. But is there a way to pause a particle effect (so it would freeze, not go away completely)? Maybe a console command or some hammer trickery?
Thanks!