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Physics Bug

When I put a storage cube on a func_brush, and then disable the brush, the cube will float in the air until I pick it up. Is there any way to work around this? I want the cube to fall when the brush is disabled, so player's cant glitch

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I figured it out, use a push brush (filter to the box), with direction set to up at sped 400. Then when it's disabled, I enable the push brush for .1 seconds. The box moves up slightly, but not noticeably.

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You could have the box set to "Start Disabled", and use an I/O to EnableMotion or WakeUp, not sure what exactly it is called. This would probably be better since you wouldn't have the func_push there which, in a bizarre circumstance, could cause other objects and/or the player to fly around.

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msleeper... your avatar is really starting to scare me. . .

dvlstx wrote:
msleeper... your avatar is really starting to scare me. . .

Advice dog never forgets.

lol.

dvlstx wrote:
lol.

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:wut: