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PMK 5 Screenshots

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I never thought I'd get this map finished the way its been going but the end is finally in sight. Only one minor problem that needs fixing (compile log says theres too much entdata apparently) and then I can polish it up and release :D

Heres some screenies to tingle your portal appetites for the time being:

[img]http://i39.tinypic.com/e9vjmg.jpg[/img]

[img]http://i42.tinypic.com/zsmper.jpg[/img]

[img]http://i44.tinypic.com/29f8934.jpg[/img]

[img]http://i41.tinypic.com/fldnar.jpg[/img]

[img]http://i41.tinypic.com/214prr.jpg[/img]

Can't estimate when it'll be finished but as soon as it's done I'll release it :P

Do you have an approximate time frame as to the release?
:wink:

:wink:

I like your shadows. They are very crisp (yet not too focused as that would look unrealistic) and work nicely to pull focus. I suggest you turn up your AA for future screen shots (lots of jaggies).

I can't say for sure. Within the next 3-4 weeks i'm certain it will be done but im aiming for 2 weeks.

As for the screens I used x8 aa. click on them for full size

Ah well some shadows look pretty jaggy, perhaps increase the lightmaps so they are more blurred (as they should be for their distance). I'm specifically talking about the first picture.

YAY! MORE PMK!
PMK has always been really good. I'm glad someone is actually making a map that will be worth playing (not that pesp was bad)

The maps are practically finished now. Im just waiting on some feedback from some testers so I can fix anything wrong and then package it ready for release.
Sorry that my previous estimate for release was way off but it will be done very soon. Don't really want to say when as I clearly can't keep to my own deadlines :)
All I can say is the normal map is done, advanced map is done but needs feedback for tweeks and i've only got one more small bonus map to finish

Great! i'm very much looking forward to playing your new map. Your previous maps are well designed, have clever puzzles and general awesomeness in great abundance.

mazk1985 wrote:
[...]Sorry that my previous estimate for release was way off but it will be done very soon.[...]

That's OK. I'm familiar with the situation. For the last several weeks before the release of Manic Mechanic, i was in the following continuous loop:

  1. OK, this looks good. Just one more test run and it's off to the internet.
  2. D'OH!! If you jump up here / cut this corner / emerge from a portal here, you see this render bug / hit this trigger which should be disabled / get your head permanently stuck inside this light fixture.
  3. Fix, full compile, go back to 1.
Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
HMW wrote:
  1. OK, this looks good. Just one more test run and it's off to the internet.
  2. D'OH!! If you jump up here / cut this corner / emerge from a portal here, you see this render bug / hit this trigger which should be disabled / get your head permanently stuck inside this light fixture.
  3. Fix, full compile, go back to 1.

I wonder how many hours of compilation time I've wasted by doing this cycle. lol. Thanks for the great encouragement tho dude I'm really axious to release it but I desperately need feedback on the advanced map. Actually does anyone want to test the maps out. I only need about two people cos any more and half the site would see it before its done :P

mazk1985 wrote:
. . . I desperately need feedback on the advanced map. Actually does anyone want to test the maps out. I only need about two people cos any more and half the site would see it before its done :P

Leave me out, I wanna see it fully complete.

Keep up the good work. :thumbup:

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The more you give, the less appreciated it will be received.
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