Portal 1/2 Puzzle Idea Generator
Quote from Groxkiller585 on April 22, 2012, 12:13 amThis little program generates element templates that can help give you grounds for a puzzle. It doesn't generate puzzle themselves, but gives lists of elements chosen at random you can use to give your brain ideas for puzzles.
Features include:
-generating puzzle ideas (duh)
-Portal-only elements mode
-different bg graphic if it's in Portal-only elements mode
-export to png so you have the puzzle idea on handTell me what you think
UPDATE!
1.1
-added Hard-Light Bridge to the puzzle element pool
-added Element Key; to access it, generate a puzzle, then go to File -> Show Key...1.0 initial release
File Name: p2_puzzle_generator.zip
File Size: 300.24 KiB
Portal 1/2 Puzzle Idea Generator
This little program generates element templates that can help give you grounds for a puzzle. It doesn't generate puzzle themselves, but gives lists of elements chosen at random you can use to give your brain ideas for puzzles.
Features include:
-generating puzzle ideas (duh)
-Portal-only elements mode
-different bg graphic if it's in Portal-only elements mode
-export to png so you have the puzzle idea on hand
Tell me what you think
UPDATE!
1.1
-added Hard-Light Bridge to the puzzle element pool
-added Element Key; to access it, generate a puzzle, then go to File -> Show Key...
1.0 initial release
File Name: p2_puzzle_generator.zip
File Size: 300.24 KiB
Portal 1/2 Puzzle Idea Generator
Quote from RubyCarbuncIe on April 22, 2012, 2:13 amIt's an interesting idea, and I really think this will help me make more complex puzzles however I don't quite get what each picture means or how to read it.
The picture i generated said something like:
Floor button, floor button, button, laser, fling,laser receiver, floor button,button something like that...I think.Anyway it has A TON of promise I just can't figure it out at the moment. It's all German to me right now :p.
EDIT: Also what does the blue and gray pic mean? I have been trying to figure that out but I just can't. it's probably just something I overlooked though.
EDIT AGAIN: Also, Y u no put Hard Light Bridge? ?(????)? I also think I've figured out what that one pic is and I've figured out how to "read" it. I hope this places some sort of good puzzle in my head.
It's an interesting idea, and I really think this will help me make more complex puzzles however I don't quite get what each picture means or how to read it.
The picture i generated said something like:
Floor button, floor button, button, laser, fling,laser receiver, floor button,button something like that...I think.
Anyway it has A TON of promise I just can't figure it out at the moment. It's all German to me right now :p.
EDIT: Also what does the blue and gray pic mean? I have been trying to figure that out but I just can't. it's probably just something I overlooked though.
EDIT AGAIN: Also, Y u no put Hard Light Bridge? ?(????)? I also think I've figured out what that one pic is and I've figured out how to "read" it. I hope this places some sort of good puzzle in my head.
Youtube Channel My Workshop
My Maps/Projects:
[spoiler]Maps:
RBC 1 RBC 2
Blue Walls
Converting Propulsion
One Week Creation
Secondary Fire
Flings Speed Patience
Ongoing Projects:
Alive & Kicking: Chamber 18 Secondary Fire[/spoiler]
Quote from spongylover123 on April 22, 2012, 12:41 pmThis is a good idea, and it's got me thinking about puzzles and making them, but you should add labels, when the arrow hovers over the picture, i got stumped on a lot of icons.
This is a good idea, and it's got me thinking about puzzles and making them, but you should add labels, when the arrow hovers over the picture, i got stumped on a lot of icons.
Quote from Groxkiller585 on April 22, 2012, 12:44 pmRubyCarbuncIe wrote:It's an interesting idea, and I really think this will help me make more complex puzzles however I don't quite get what each picture means or how to read it.The picture i generated said something like:
Floor button, floor button, button, laser, fling,laser receiver, floor button,button something like that...I think.Anyway it has A TON of promise I just can't figure it out at the moment. It's all German to me right now :p.
EDIT: Also what does the blue and gray pic mean? I have been trying to figure that out but I just can't. it's probably just something I overlooked though.
EDIT AGAIN: Also, Y u no put Hard Light Bridge? ?(????)? I also think I've figured out what that one pic is and I've figured out how to "read" it. I hope this places some sort of good puzzle in my head.
I think i'll make an image key.
Anyway the point of this is to give you element templates. IE when you generate a random amount of elements per door for example (say 6) it chooses 6 random elements that would be needed in some way to exit that specific puzzle. This doesn't make the puzzles itself, what it does is give you elements you could use as a base for a puzzle. It's like "Here's the pieces, now make the puzzle".
I knew I forgot an element! I'll add hard-light bridges ASAP.
The picture i generated said something like:
Floor button, floor button, button, laser, fling,laser receiver, floor button,button something like that...I think.
Anyway it has A TON of promise I just can't figure it out at the moment. It's all German to me right now :p.
EDIT: Also what does the blue and gray pic mean? I have been trying to figure that out but I just can't. it's probably just something I overlooked though.
EDIT AGAIN: Also, Y u no put Hard Light Bridge? ?(????)? I also think I've figured out what that one pic is and I've figured out how to "read" it. I hope this places some sort of good puzzle in my head.
I think i'll make an image key.
Anyway the point of this is to give you element templates. IE when you generate a random amount of elements per door for example (say 6) it chooses 6 random elements that would be needed in some way to exit that specific puzzle. This doesn't make the puzzles itself, what it does is give you elements you could use as a base for a puzzle. It's like "Here's the pieces, now make the puzzle".
I knew I forgot an element! I'll add hard-light bridges ASAP.
Quote from Groxkiller585 on April 22, 2012, 2:42 pmUpdated! See op for changelog!
Updated! See op for changelog!
Quote from RubbishyUsername on April 22, 2012, 3:05 pmYou really, really, need some form of caption so we have a clue what some of the pics mean. Please?
You really, really, need some form of caption so we have a clue what some of the pics mean. Please?
Quote from Groxkiller585 on April 22, 2012, 3:09 pmRubbishyUsername wrote:You really, really, need some form of caption so we have a clue what some of the pics mean. Please?added this in the newest update, see OP.
added this in the newest update, see OP.
Quote from RubbishyUsername on April 22, 2012, 3:15 pmI apologise.
EDIT: Ah... no you haven't. The download link is still V1.
I apologise.
EDIT: Ah... no you haven't. The download link is still V1.
Quote from Lpfreaky90 on April 22, 2012, 3:31 pmI don't get this... You can pick a number X and then you get X random test elements which you could combine to a puzzle? I really don't see how this can be a puzzle idea generator...
It's like letting a program determine what elements you randomly insert into a map... I really can't see any real purpose for this, sorry.
For a good puzzle some imagination is required. Three different elements can be used in a lot of various ways... a good puzzle requires more then just a list of those three elements...
I don't get this... You can pick a number X and then you get X random test elements which you could combine to a puzzle? I really don't see how this can be a puzzle idea generator...
It's like letting a program determine what elements you randomly insert into a map... I really can't see any real purpose for this, sorry.
For a good puzzle some imagination is required. Three different elements can be used in a lot of various ways... a good puzzle requires more then just a list of those three elements...
Quote from Groxkiller585 on April 22, 2012, 4:31 pmlpfreaky90 wrote:I don't get this... You can pick a number X and then you get X random test elements which you could combine to a puzzle? I really don't see how this can be a puzzle idea generator...It's like letting a program determine what elements you randomly insert into a map... I really can't see any real purpose for this, sorry.
For a good puzzle some imagination is required. Three different elements can be used in a lot of various ways... a good puzzle requires more then just a list of those three elements...
But you see, that's exactly the point. It gives you elements to help give you ideas using those elements. I couldn't build something that makes good puzzles because it requires some human interaction, so instead it gives you base elements to get your brain jogging.
Tbh I made this for myself because it helps me make more interesting puzzles, so I decided to upload it to see what others thought, or if they got use of it.
@RubbishyUsername: I just checked and the dl is now 1.1, do you still have that problem?
EDIT: Oh I see the issue, a class is missing, i'll reupload.
EDIT2: Updated, it's pending so give it a few minutes then try again.
It's like letting a program determine what elements you randomly insert into a map... I really can't see any real purpose for this, sorry.
For a good puzzle some imagination is required. Three different elements can be used in a lot of various ways... a good puzzle requires more then just a list of those three elements...
But you see, that's exactly the point. It gives you elements to help give you ideas using those elements. I couldn't build something that makes good puzzles because it requires some human interaction, so instead it gives you base elements to get your brain jogging.
Tbh I made this for myself because it helps me make more interesting puzzles, so I decided to upload it to see what others thought, or if they got use of it.
@RubbishyUsername: I just checked and the dl is now 1.1, do you still have that problem?
EDIT: Oh I see the issue, a class is missing, i'll reupload.
EDIT2: Updated, it's pending so give it a few minutes then try again.