Portal 2 Hammer: Prop Movement
Quote from kyleprotecX on July 26, 2014, 5:43 amIn hammer how do i have it so a prop_dynamic can tilt, move and rotate once it is triggered
So can i have a trigger that triggers a prop_dynamic to move/rotate. Please help!
In hammer how do i have it so a prop_dynamic can tilt, move and rotate once it is triggered
So can i have a trigger that triggers a prop_dynamic to move/rotate. Please help!
Quote from srs bsnss on July 26, 2014, 10:03 amParent it to something that moves. This might be any of a number of entities, such as a func_movelinear, a func_rotating, a func_door, etc.
Create the entity, specify what you want it to do in its settings, then name it. Then go into the settings of your dynamic prop, and set the 'Parent' field to whatever the name of your entity is.
Parent it to something that moves. This might be any of a number of entities, such as a func_movelinear, a func_rotating, a func_door, etc.
Create the entity, specify what you want it to do in its settings, then name it. Then go into the settings of your dynamic prop, and set the 'Parent' field to whatever the name of your entity is.
Quote from Lpfreaky90 on July 26, 2014, 9:56 pmsrs bsnss wrote:Parent it to something that moves. This might be any of a number of entities, such as a func_movelinear, a func_rotating, a func_door, etc.Create the entity, specify what you want it to do in its settings, then name it. Then go into the settings of your dynamic prop, and set the 'Parent' field to whatever the name of your entity is.
this.
Create the entity, specify what you want it to do in its settings, then name it. Then go into the settings of your dynamic prop, and set the 'Parent' field to whatever the name of your entity is.
this.