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Portal 2 - Rubik's Cube

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I stopped to wonder one day, "Can I make a Rubik's Cube in Portal 2?". I soon decided that yes, yes I could, and after a great deal of logic work, here I am. The level's a bit crude but after all this isn't about the level, it's a about a fully functioning, fully solvable Rubik's Cube in Portal 2. Let me know what you think!

File Name: rubiks_cube.rar
File Size: 1.87?MiB
Portal 2 - Rubik's Cube

My Solve of the Rubik's Cube in Portal 2
http://www.youtube.com/watch?v=adeTOL2WNCs

Because I can

nice work, awesome to see that you got it working!
:cake: for you!

I did miss move-all-except-for-one-layer; moving the other layer is indeed pretty much the same, but I just like to keep one face at one side of the cube ;). But yea, amazing work!

Nice job!

Maybe this could be used in a map with two different solutions some day. One would be the hardcore way: Solving the cube. The other way would lead through a lot of other puzzles, maybe less brain- but fling-reflex-related, allowing the player to start a machine that auto-solves the cube for him.

I'm obviously mentioning the second way because I fear I would never ever finish that thing on my own. :lol:

that would be a really neat way of doing it, the only problem with the cube is that to make it usable as a "solution" would take another 5 or 600 more logics than I've already used in making it initially.

These are the logics that were required to get the cube working, over 1000 logics with over 6000 commands. This was no simple task.
Image

Because I can
Jexim wrote:
that would be a really neat way of doing it, the only problem with the cube is that to make it usable as a "solution" would take another 5 or 600 more logics than I've already used in making it initially.

These are the logics that were required to get the cube working, over 1000 logics with over 6000 commands. This was no simple task.
Image

:notworthy: :notworthy:

Jexim wrote:
that would be a really neat way of doing it, the only problem with the cube is that to make it usable as a "solution" would take another 5 or 600 more logics than I've already used in making it initially.

These are the logics that were required to get the cube working, over 1000 logics with over 6000 commands. This was no simple task.
Image

Image

Image
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."

Incredible !
really good!
Congratulations!

I don't know how to solve a Rubiks cube. But it looked really good. I would need a solve for me button right in the middle under the cube. :lol: :lol: I was just jumping around and I fell in the goo/water. No kill trigger or a way out unless you noclip just in case you didn't know. Nice job though!

"I am not a Marshmallow"

Yea, that was actually intended, I was gonna put one in, then thought, the main reason anyone would jump into the water here would be a frustrated suicide, so I just left it out as a joke on them, lol.

Because I can

I made a rubiks cube in HL2 Deathmatch once. It looked like this:

rubiks1.jpg

Where's all the logic? Triggers and brushes my friend.

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