Portal 2 - Rubik's Cube
Quote from Jexim on March 22, 2012, 12:23 pmTwo? I can't tell if you're serious or trolling... I could make two pretty quickly now that I have the ground work laid...
Two? I can't tell if you're serious or trolling... I could make two pretty quickly now that I have the ground work laid...
Quote from ChickenMobile on March 22, 2012, 8:59 pmI would like to point out that I actually make a working rubiks cube (2x2) that wins when the faces are in the right places.
I want to add more buttons now so you can actually turn the whole cube around. Will upload soon (prehaps as an instance?)
I would like to point out that I actually make a working rubiks cube (2x2) that wins when the faces are in the right places.
I want to add more buttons now so you can actually turn the whole cube around. Will upload soon (prehaps as an instance?)
Quote from Jexim on March 23, 2012, 10:36 amcool, how many total logics did you end up having to use? and what kind of textures did you use for the faces?
cool, how many total logics did you end up having to use? and what kind of textures did you use for the faces?
Quote from ChickenMobile on March 23, 2012, 11:49 amJexim wrote:cool, how many total logics did you end up having to use? and what kind of textures did you use for the faces?'Logics' = script. There is one branch and filter per cube. (for each checking thing). I'm going to send it through pm once I'm done fiddling. .
'Logics' = script. There is one branch and filter per cube. (for each checking thing). I'm going to send it through pm once I'm done fiddling. .
Quote from Jexim on March 23, 2012, 11:51 amcool, can't wait to see it, this'll be my first time seeing how script actually works!
cool, can't wait to see it, this'll be my first time seeing how script actually works!
Quote from dmr121212 on June 25, 2012, 2:48 pmthis is great you should be able to turn the middle slices cuz thats in some of my algorthms but good job since i know how to solve the rubik's cube not sure about anyone else here but its good to have a real cuber respond am i right? and you should add 3 things
1. reset button
2. congratulations at the end
3. MORE CUBES such as 2x2x2 4x4x4 5x5x5 6x6x6 7x7x7 and maybe even something like a 3x4x5 but those will be hard if the 3x3 was hard to make so its a suggestion not really an ADD
this is great you should be able to turn the middle slices cuz thats in some of my algorthms but good job since i know how to solve the rubik's cube not sure about anyone else here but its good to have a real cuber respond am i right? and you should add 3 things
1. reset button
2. congratulations at the end
3. MORE CUBES such as 2x2x2 4x4x4 5x5x5 6x6x6 7x7x7 and maybe even something like a 3x4x5 but those will be hard if the 3x3 was hard to make so its a suggestion not really an ADD
Quote from FelixGriffin on June 25, 2012, 5:06 pmchickenmobile wrote:Jexim wrote:cool, how many total logics did you end up having to use? and what kind of textures did you use for the faces?'Logics' = script. There is one branch and filter per cube. (for each checking thing). I'm going to send it through pm once I'm done fiddling. .
If it works, would you post it publicly? Please?
'Logics' = script. There is one branch and filter per cube. (for each checking thing). I'm going to send it through pm once I'm done fiddling. .
If it works, would you post it publicly? Please?
Quote from ChickenMobile on June 25, 2012, 10:33 pm
Quote from FelixGriffin on June 26, 2012, 8:38 am"The selected attachment does not exist anymore."
"The selected attachment does not exist anymore."
Quote from ChickenMobile on June 26, 2012, 9:07 amportal 2 (1).7z