Portal:Access All Areas [WIP]
Quote from kizzycocoa on March 17, 2009, 3:00 pmRemmiz wrote:And those are the best screenshots you can produce. Oh man.so what if I can't get the best shot ever?
I can't get great ones.
besides, it's realistic. you get what you see.
I'm not-and never will be-a great in-game photographer. I'm good at mapping, making materials and sound things. not photography, filming or details.
so what if I can't get the best shot ever?
I can't get great ones.
besides, it's realistic. you get what you see.
I'm not-and never will be-a great in-game photographer. I'm good at mapping, making materials and sound things. not photography, filming or details.
Quote from Remmiz on March 17, 2009, 11:07 pmkizzycocoa wrote:so what if I can't get the best shot ever?
I can't get great ones.
besides, it's realistic. you get what you see.
I'm not-and never will be-a great in-game photographer. I'm good at mapping, making materials and sound things. not photography, filming or details.Maybe it's not the screen shot itself but rather what you're taking a screen shot of. Beta in a week and that's what your maps look like. Patience is a virtue and leads to much better games.
I can't get great ones.
besides, it's realistic. you get what you see.
I'm not-and never will be-a great in-game photographer. I'm good at mapping, making materials and sound things. not photography, filming or details.
Maybe it's not the screen shot itself but rather what you're taking a screen shot of. Beta in a week and that's what your maps look like. Patience is a virtue and leads to much better games.
Quote from kizzycocoa on March 18, 2009, 3:42 amRemmiz wrote:Maybe it's not the screen shot itself but rather what you're taking a screen shot of. Beta in a week and that's what your maps look like. Patience is a virtue and leads to much better games.it won't be public. it will just be for the testers to use.
so, they'll focus on things going wrong with the map, while we add the decoration and fix the problems here.
it won't be public. it will just be for the testers to use.
so, they'll focus on things going wrong with the map, while we add the decoration and fix the problems here.
Quote from sbrown on March 18, 2009, 3:51 amkizzycocoa wrote:we hope to release the beta by sunday to our testers, and release the public beta on wednesdayI don't get it, you surface out of nowhere, your first post claiming to have the best end all map. Did you put any thought into this at all?
I don't get it, you surface out of nowhere, your first post claiming to have the best end all map. Did you put any thought into this at all?
Quote from Remmiz on March 18, 2009, 11:44 amI say we just let them release the beta on Wednesday and we see what they have. I can't wait.
...for me to poop on.
I say we just let them release the beta on Wednesday and we see what they have. I can't wait.
...for me to poop on.
Quote from kizzycocoa on March 18, 2009, 12:40 pmsbrown wrote:I don't get it, you surface out of nowhere, your first post claiming to have the best end all map. Did you put any thought into this at all?I have never said that. when have I said it's the best? all I've said is it has great potential due to the endless amounts of places we can add in this particular project, as you can easily see it says aperture laboratories in several places, not aperture science.
therefore, science could only be a division of aperture laboratories.as for surfacing out of no-where, I have been planning this for ages. I only just came here, to this forum. I have been in more places longer, planning this. for example, it was on my website a month ago, and I was on myaperturelabs 3 days later, then moddb the following morning.
I came here asking for any help with mapping, etc. as one of my mappers suggested this would be a good place.Remmiz wrote:I say we just let them release the beta on Wednesday and we see what they have. I can't wait....for me to poop on.
well, it depends on the person. some prefer adventure games, some prefer shooting.
for now, it's only catered to those who like adventure-style games. later, it will be better suited to shooting fans.
and you know how immature it is to write that? it makes you look like a 10 year old quite honestly
I have never said that. when have I said it's the best? all I've said is it has great potential due to the endless amounts of places we can add in this particular project, as you can easily see it says aperture laboratories in several places, not aperture science.
therefore, science could only be a division of aperture laboratories.
as for surfacing out of no-where, I have been planning this for ages. I only just came here, to this forum. I have been in more places longer, planning this. for example, it was on my website a month ago, and I was on myaperturelabs 3 days later, then moddb the following morning.
I came here asking for any help with mapping, etc. as one of my mappers suggested this would be a good place.
...for me to poop on.
well, it depends on the person. some prefer adventure games, some prefer shooting.
for now, it's only catered to those who like adventure-style games. later, it will be better suited to shooting fans.
and you know how immature it is to write that? it makes you look like a 10 year old quite honestly
Quote from Remmiz on March 18, 2009, 12:45 pmkizzycocoa wrote:and you know how immature it is to write that? it makes you look like a 10 year old quite honestlyClearly you've never seen Triumph the Insult Comic Dog. Good luck on your "mod" which is clearly more ideas than implementation. I can't wait to bash it.
Clearly you've never seen Triumph the Insult Comic Dog. Good luck on your "mod" which is clearly more ideas than implementation. I can't wait to bash it.
Quote from jrlauer on March 18, 2009, 1:29 pmRemmiz wrote:Clearly you've never seen Triumph the Insult Comic Dog. Good luck on your "mod" which is clearly more ideas than implementation. I can't wait to bash it.I love Triumph, he's the best.
I love Triumph, he's the best.
Quote from kizzycocoa on March 18, 2009, 3:07 pmI've been advised by my beta testers to hold back the beta for a while, so I'm getting really frustrated at how long I have to wait to release it.
ah well, I guess you can't poop on it for now.
I've been advised by my beta testers to hold back the beta for a while, so I'm getting really frustrated at how long I have to wait to release it.
ah well, I guess you can't poop on it for now.
Quote from Remmiz on March 18, 2009, 4:05 pmkizzycocoa wrote:I've been advised by my beta testers to hold back the beta for a while, so I'm getting really frustrated at how long I have to wait to release it.
ah well, I guess you can't poop on it for now.This is a good thing. Protip: It takes months to make one complete, well detailed and good looking map. By your current schedule, you should have about one room to put into beta.
ah well, I guess you can't poop on it for now.
This is a good thing. Protip: It takes months to make one complete, well detailed and good looking map. By your current schedule, you should have about one room to put into beta.