Portal: Combat Training
Quote from Zakatak757 on August 10, 2008, 7:10 pmHello evryone! Im new here.
Anyway, I just wanted to show off a map I made up, inspired by the GLADOS fight. I updated it a little since this video. What are you thoughts? Constructive critisism is all good.
http://www.youtube.com/watch?v=3odxrULyTKU
Everytime I make a env_sun it screws it all up, so I didnt bother this time. Im making another one that Ill post later, basically escaping Aperture Science after Combine attack.
Hello evryone! Im new here.
Anyway, I just wanted to show off a map I made up, inspired by the GLADOS fight. I updated it a little since this video. What are you thoughts? Constructive critisism is all good.
http://www.youtube.com/watch?v=3odxrULyTKU
Everytime I make a env_sun it screws it all up, so I didnt bother this time. Im making another one that Ill post later, basically escaping Aperture Science after Combine attack.
Quote from PortalFan77 on August 10, 2008, 9:25 pmBeen done before, but who knows maybe you will make it better...
Been done before, but who knows maybe you will make it better...
Quote from ultradude25 on August 11, 2008, 12:09 amLooks good.
Looks good.
Quote from Zakatak757 on August 11, 2008, 11:07 amHen7 wrote:Credit me for the music
Anyway I like it, looks a bit hard but I like it.Were you part of the Flash Version mappack? Ya, I kinda used that music So, how much of a fine do I get for unlicenced music Im going to put mines in the water just so Airboating isnt as easy. Any other requests to make it better? If I put in an env_sun, will I see a sun, even if it doesnt emit any light?
I made the Helicopter faster and edited path_tracks so it doesnt collide with the wall. I also changed the water. Conctructive critisism.
Anyway I like it, looks a bit hard but I like it.
Were you part of the Flash Version mappack? Ya, I kinda used that music So, how much of a fine do I get for unlicenced music Im going to put mines in the water just so Airboating isnt as easy. Any other requests to make it better? If I put in an env_sun, will I see a sun, even if it doesnt emit any light?
I made the Helicopter faster and edited path_tracks so it doesnt collide with the wall. I also changed the water. Conctructive critisism.
Quote from Bulska on August 11, 2008, 2:03 pmWhy not use striders and energy ball launchers? If that works...
Why not use striders and energy ball launchers? If that works...
Quote from NocturnalGhost on August 11, 2008, 3:49 pmBulska wrote:Why not use striders and energy ball launchers? If that works...Yep, Striders work fine. I made a few maps with striders and choppers before, and they were pretty fun, and more action-based than traditional Portal maps.
I never got round to finishing them though, when I realised that the only feasible way to get sounds working was to include a custom game_sounds_manifest file, which presently can't be bspzipped. I could provide the file seperately, but it would take precedence over the original Portal one.
Whilst this wouldn't be an issue if done right, it is still a sloppy method to use, and other maps may overwrite my manifest file with their own, breaking my map.
I considered making a full mod, but I didn't feel I had enough content to make it worthwhile.
The good news is that this issue should be resolved soon, following Valve's SDK rep Tony Sergi's response in this thread on the Steam forum.
Yep, Striders work fine. I made a few maps with striders and choppers before, and they were pretty fun, and more action-based than traditional Portal maps.
I never got round to finishing them though, when I realised that the only feasible way to get sounds working was to include a custom game_sounds_manifest file, which presently can't be bspzipped. I could provide the file seperately, but it would take precedence over the original Portal one.
Whilst this wouldn't be an issue if done right, it is still a sloppy method to use, and other maps may overwrite my manifest file with their own, breaking my map.
I considered making a full mod, but I didn't feel I had enough content to make it worthwhile.
The good news is that this issue should be resolved soon, following Valve's SDK rep Tony Sergi's response in this thread on the Steam forum.
Quote from Sythes on August 13, 2008, 2:36 amLooked pretty cool, but couldn't you just hop out of the area? Or was the grass non-portable?
Looked pretty cool, but couldn't you just hop out of the area? Or was the grass non-portable?
Quote from Ricotez on August 13, 2008, 6:22 amIt kinda reminds me of my own maps... but that's only because of the airboat.
It kinda reminds me of my own maps... but that's only because of the airboat.
"Duct Tape is the answer."
Quote from Zakatak757 on August 13, 2008, 10:57 amSythes wrote:Looked pretty cool, but couldn't you just hop out of the area? Or was the grass non-portable?Grass? Its a big closed in area with a skybox overtop.
Grass? Its a big closed in area with a skybox overtop.