Portal Dioramas
Quote from bizob on July 15, 2008, 10:51 pmmsleeper wrote:Holy awesome, I love legos.Legos were my favorite thing for a long time, well past the "recommended" age range of the time.
Lego Portal for the DS??? Why not., they seem to make a Lego version of every other game.
Legos were my favorite thing for a long time, well past the "recommended" age range of the time.
Lego Portal for the DS??? Why not., they seem to make a Lego version of every other game.
Quote from WackoMcGoose on July 22, 2008, 5:12 pmThat diorama is epic win.
And I'm suprised that they never made a Wii version of Portal. I could seriously imagine using the Nunchuk stick to move and the Wii Remote Pointer to shoot portals...
As for Lego Portal DS, I don't think the DS could handle the game. Even though Lego games are naturally low-polygon (relatively speaking), the portal system could overwhelm the processor.
That diorama is epic win.
And I'm suprised that they never made a Wii version of Portal. I could seriously imagine using the Nunchuk stick to move and the Wii Remote Pointer to shoot portals...
As for Lego Portal DS, I don't think the DS could handle the game. Even though Lego games are naturally low-polygon (relatively speaking), the portal system could overwhelm the processor.
*fifty cakes fall out*
Time out for a second. That wasn't supposed to happen.
Quote from Ricotez on July 22, 2008, 6:20 pmValve already admitted the Wii was a weak spot in their lineup. Though I wouldn't expect Portal to come to the console any time soon. Ah well, at least we all got PC's.
Valve already admitted the Wii was a weak spot in their lineup. Though I wouldn't expect Portal to come to the console any time soon. Ah well, at least we all got PC's.
"Duct Tape is the answer."
Quote from WackoMcGoose on July 23, 2008, 11:57 amI wonder why they thought the Wii couldn't be a good platform for the game...
I wonder why they thought the Wii couldn't be a good platform for the game...
*fifty cakes fall out*
Time out for a second. That wasn't supposed to happen.
Quote from Remmiz on July 23, 2008, 12:35 pmProbably because it's hardware is somewhat outdated and it's architecture is quite different than that of the XBox and PS3. Would require quite a bit of work to port it there.
Probably because it's hardware is somewhat outdated and it's architecture is quite different than that of the XBox and PS3. Would require quite a bit of work to port it there.
Quote from Ricotez on July 23, 2008, 12:37 pmMaybe they were concerned about the Wii's audience. Most people who like shooters, buy an Xbox or a Playstation. The Wii's got a few shooters, but most of them are crap. The only one I know that isn't, is Metroid Prime 3: Corruption, but it's also slightly an adventure game. However, there is a 'grown-up' shooter coming to the Wii with Xbox-like graphics (at least that's what the developer called them), called 'The Conduit'. Search it on YouTube.
But I wouldn't count on portal-hopping on the Wii any time soon. They would need to go to all the trouble they also encountered with the Xbox again, and since the Orange Box games are already out for almost a year, it simply wouldn't pay off to port them now to the Wii. Maybe they will port games to Wii in the future.
Maybe they were concerned about the Wii's audience. Most people who like shooters, buy an Xbox or a Playstation. The Wii's got a few shooters, but most of them are crap. The only one I know that isn't, is Metroid Prime 3: Corruption, but it's also slightly an adventure game. However, there is a 'grown-up' shooter coming to the Wii with Xbox-like graphics (at least that's what the developer called them), called 'The Conduit'. Search it on YouTube.
But I wouldn't count on portal-hopping on the Wii any time soon. They would need to go to all the trouble they also encountered with the Xbox again, and since the Orange Box games are already out for almost a year, it simply wouldn't pay off to port them now to the Wii. Maybe they will port games to Wii in the future.
"Duct Tape is the answer."
Quote from Hober on July 23, 2008, 7:50 pmRicotez wrote:and since the Orange Box games are already out for almost a year, it simply wouldn't pay off to port them now to the Wii.The Wikipedias wrote:Rock Band
Release Date:
Xbox 360: 20 November 2007
Wii: 22 June 2008I have no doubt that they're still making fat stacks of cash off the Wii version.
I also find the audience argument unlikely. The game's T for Teen for a reason.
It's also unlikely that it's simply that there are no Wii programmers at Valve, since they had a company port it to PS3 where they had no strength.
My guess is just that the Wii can't run the Source engine with all of the Orange Box upgrades (think HDR, here) and trying to trim it down is a non-trivial task. I'm reminded of the recent interview by Gamers With Jobs of the lead developer on Skate for the Wii, that, in order to preserve its physics engine's fidelity, can only render a fraction of the number of entities of the PS3 or 360 version.
Release Date:
Xbox 360: 20 November 2007
Wii: 22 June 2008
I have no doubt that they're still making fat stacks of cash off the Wii version.
I also find the audience argument unlikely. The game's T for Teen for a reason.
It's also unlikely that it's simply that there are no Wii programmers at Valve, since they had a company port it to PS3 where they had no strength.
My guess is just that the Wii can't run the Source engine with all of the Orange Box upgrades (think HDR, here) and trying to trim it down is a non-trivial task. I'm reminded of the recent interview by Gamers With Jobs of the lead developer on Skate for the Wii, that, in order to preserve its physics engine's fidelity, can only render a fraction of the number of entities of the PS3 or 360 version.
Quote from rellikpd on July 23, 2008, 11:26 pmgranted. i own a wii. and even nintendo themselves don't try to boast about the graphics. its not about the graphics power and shit. its about fun. i really don't see them porting ANY of the hl2 stuff to wii. it just doesn't have the power. without making it retarded. Which is why i bought a wii in the first place. if i wanted to drop $600 on a gaming system, i'd spend a little more (not much really) and get a computer that can play games, AND do everything else that a pc does. and have alot more options on games without dropping $69 for each game that doesn't do updates, bug fixes, user content etc etc etc etc
what was the topic again?
oh yeah i want some fucking legos bitch! LEGO MY LEGO!
granted. i own a wii. and even nintendo themselves don't try to boast about the graphics. its not about the graphics power and shit. its about fun. i really don't see them porting ANY of the hl2 stuff to wii. it just doesn't have the power. without making it retarded. Which is why i bought a wii in the first place. if i wanted to drop $600 on a gaming system, i'd spend a little more (not much really) and get a computer that can play games, AND do everything else that a pc does. and have alot more options on games without dropping $69 for each game that doesn't do updates, bug fixes, user content etc etc etc etc
what was the topic again?
oh yeah i want some fucking legos bitch! LEGO MY LEGO!
Quote from Ricotez on July 24, 2008, 10:55 amOh, the engine is not the problem. For example, the Wii game Boom Blox uses the Havok-engine, and the Source-engine is nothing else than an adjusted Havok-engine.
But game developers have acted in mysterious ways since Pong. We probably just have to wait and see if Valve is gonna do anything with the Wii.
That rimed. Not on purpose.
Oh, the engine is not the problem. For example, the Wii game Boom Blox uses the Havok-engine, and the Source-engine is nothing else than an adjusted Havok-engine.
But game developers have acted in mysterious ways since Pong. We probably just have to wait and see if Valve is gonna do anything with the Wii.
That rimed. Not on purpose.
"Duct Tape is the answer."