Portal DirectX optimization with Portals (For bad computers)
Quote from Chilius03 on October 29, 2013, 5:51 pmIn portal, there are some certain setting you want to watch for, i can tell you them all
DirectX level
In portal, there is a graphics card setting known as DirectX levels, These DirectX levels can be changed without graphics card properties using this common trick
mat_dxlevel (numbers)
here are the possible numbers
70
81
85
91
95These numbers will alter the game's portals and graphics affects, Portal does have affect on Non-portable walls.
(an example of DX9 portals)
(an example of DX8 and DX7 portals)EDIT:I was asked this, someone has suggested about the E3 Portals from 2006.
They are DirectX 9.5 as asked, if you are making a portal mod, add this to description "RECOMMEND DIRECTX 9.5 FOR BEST PORTALS"
In portal, there are some certain setting you want to watch for, i can tell you them all
DirectX level
In portal, there is a graphics card setting known as DirectX levels, These DirectX levels can be changed without graphics card properties using this common trick
mat_dxlevel (numbers)
here are the possible numbers
70
81
85
91
95
These numbers will alter the game's portals and graphics affects, Portal does have affect on Non-portable walls.
(an example of DX9 portals)
(an example of DX8 and DX7 portals)
EDIT:I was asked this, someone has suggested about the E3 Portals from 2006.
They are DirectX 9.5 as asked, if you are making a portal mod, add this to description "RECOMMEND DIRECTX 9.5 FOR BEST PORTALS"