Portal Effect from Teaser Trailer
Quote from PortalFan77 on August 20, 2008, 12:26 pmPelPix wrote:http://www.fpsbanana.com/skins/34365Closest recreation possible with the new portal display system.
You can't make any real textures for it because it works by taking a noise mask, duplicating it twice, and panning it in a random direction.
I have tried to explain this to them before, about the noise blur in DX9 and the mask in DX8.
Closest recreation possible with the new portal display system.
You can't make any real textures for it because it works by taking a noise mask, duplicating it twice, and panning it in a random direction.
I have tried to explain this to them before, about the noise blur in DX9 and the mask in DX8.
Quote from Test Subject on September 8, 2008, 9:18 pmPelPix wrote:[img]http://www.pelpix.com/portalbeta.jpg[/img]
http://www.fpsbanana.com/skins/34365Closest recreation possible with the new portal display system.
You can't make any real textures for it because it works by taking a noise mask, duplicating it twice, and panning it in a random direction.
Well...at least the site isin't too bad.
That is a pretty good recreation though...
http://www.fpsbanana.com/skins/34365
Closest recreation possible with the new portal display system.
You can't make any real textures for it because it works by taking a noise mask, duplicating it twice, and panning it in a random direction.
Well...at least the site isin't too bad.
That is a pretty good recreation though...