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Portal Life [WIP]

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Deviant wrote:
In Life 1, I reach a room where the walls were closing in and there was a pit you were forced into. I reloaded five times thinking it was a timed puzzle that had a way out.

It is a timed puzzle with a way out.

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Deviant wrote:
In Portal Life 2, I reached some kind of cafeteria which I assumed was the end

I thought the same thing. Either that, or I thought that I should have kept the portal gun.
Once I finallly figured how to get out, and made it to the room with the incinerator behind glass and the 5 pedestal buttons, I got completely stuck. There's no indication as to what the buttons do, and they apparently do different things depending on which order you press them in. But you can only press each one once, so if you screw up you have to reload. I eventually just noclipped through the incinerator, but ended up giving up not long after that.

I need to fix the buttons after the cafe, sorry about that...

"Mainly in the room with all the turrets hiding behind the glass"

I'll try to fix that, it is quite laggy in there.

I'm still in Portal Life 01 in the room with the lot of sentry guns. I can't figuire out what to do. Maybe the solution is easy, may be not.

What keeps me away from getting an idea of solving the puzzle is I can't see _clearly_ what is glas and where does it end.

If I walk between the sg's my person keeps walking in dug mode, but I don't know why. In the angled glas in front of the path there seems to be a recangular hole in the glas but I can't go though.

I can't shoot portals to certain portal-enabled eras because my shoot ends somewhere on an wall i can't visually see.

Very strange.

That problem has already been fixed in the patch I'm working on. The patch will be ready early this week, many bugs and problems have been fixed and preformance has increased in Portal_Life01 by 70%-100%

I thought those maps where kinda fun even if some points need improvement.

Most was already said, but here is an important point, in map 2 :

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Other points :

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Globally those maps where fun. But they require slight improvements to become release quality. Good luck!

Thanks to Portal, someone's birthday is now the most feared day in the year...
NO! THE CAKE! NOOOOOOOO !
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