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Portal - Time slowed down?

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monkeyman wrote:
that stop time on is really weird...
i think it basically screw up the game if it stopped the player... i think you'd have to have it just stop the ball...

Yeah, you're right, but wouldn't it be a little ... hard if you stop time when you need the ball / cube later in the map?...

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How do you turn the pause button off if you can't move?

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
HMW wrote:
How do you turn the pause button off if you can't move?

You can move, I did like the developers of TimeShift did, the host_timescale is at 0.001, it may take a while... lol

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Stimich wrote:
Yeah, you're right, but wouldn't it be a little ... hard if you stop time when you need the ball / cube later in the map?...

but if u can toggle whether the stop time on the ball is on or off then you can pause or unpause the cube...

monkeyman wrote:
but if u can toggle whether the stop time on the ball is on or off then you can pause or unpause the cube...

You can't decide which thing you can stop, I think, 'cus they're both prop_physics ... and the command is phys_timescale

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Thank you guys for helping me out! :) 8)

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I just want to note for the sound speed thing, that in the last map in portal, escape_02, glados's voice's pitch is changed at the time she is exploding. So, obviously it has it's uses.

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