Post your workshop maps here
Quote from madcat1030 on May 15, 2012, 1:52 amHere's map #3:
All for One
http://steamcommunity.com/sharedfiles/f ... d=72078471The exit's right there!
It seems that fizzlers are disproportionately counted when it comes to the "Too many items" error. After removing 4 items and still getting it, I put them all back and reduced a fizzler from two-wide to one-wide, and it compiled.
Other than that, this is my first map with goo, and you'll need it while you are in that wing of the puzzle several times. If you can portal the ceiling or floor, there's a good chance goo's supposed to come out of it.
Re: the enormous vertical hall. I wanted the second puzzle to be above, but I'd already planned 2 boring portal-through-a-grate passages, so I used an oldie but a goodie to handle the traverse instead.
Here's map #3:
All for One
http://steamcommunity.com/sharedfiles/f ... d=72078471
The exit's right there!
It seems that fizzlers are disproportionately counted when it comes to the "Too many items" error. After removing 4 items and still getting it, I put them all back and reduced a fizzler from two-wide to one-wide, and it compiled.
Other than that, this is my first map with goo, and you'll need it while you are in that wing of the puzzle several times. If you can portal the ceiling or floor, there's a good chance goo's supposed to come out of it.
Re: the enormous vertical hall. I wanted the second puzzle to be above, but I'd already planned 2 boring portal-through-a-grate passages, so I used an oldie but a goodie to handle the traverse instead.
Quote from Mystify on May 15, 2012, 2:32 amHere are some more of mine.
Juggling cubes
Work on getting the 3 needed cubes to the exitOmega machine
This one is based around interesting contraptions build with common testing devices. The workshop made a bit of a mess with the connections, to the puzzles detriment, but it shouldn't be too hard to see what things do.Laser sweep
This one is based around a moving laser. I really like how this one turned out.
Here are some more of mine.
Juggling cubes
Work on getting the 3 needed cubes to the exit
Omega machine
This one is based around interesting contraptions build with common testing devices. The workshop made a bit of a mess with the connections, to the puzzles detriment, but it shouldn't be too hard to see what things do.
Laser sweep
This one is based around a moving laser. I really like how this one turned out.
Quote from IntellectualTurret on May 15, 2012, 5:05 amHere is my PTI map:
http://steamcommunity.com/sharedfiles/f ... d=71254049
Enjoy!
Here is my PTI map:
http://steamcommunity.com/sharedfiles/f ... d=71254049
Enjoy!
Quote from Dude on May 15, 2012, 6:00 amMy first map maked in Workshop and improved a little in Hammer:
http://steamcommunity.com/sharedfiles/filedetails/?id=72044253
Added cameras, lights, models, materials. Plus simple optimization (no draw etc).This is new version of my pure Workshop map:
http://steamcommunity.com/sharedfiles/filedetails/?id=71519343
and part of my collection:
http://steamcommunity.com/workshop/filedetails/?id=70948644
Enjoy!
My first map maked in Workshop and improved a little in Hammer:
http://steamcommunity.com/sharedfiles/filedetails/?id=72044253
Added cameras, lights, models, materials. Plus simple optimization (no draw etc).
This is new version of my pure Workshop map:
http://steamcommunity.com/sharedfiles/filedetails/?id=71519343
and part of my collection:
http://steamcommunity.com/workshop/filedetails/?id=70948644
Enjoy!
Quote from youme on May 15, 2012, 8:35 amHere's another hard one from me: Gentle Drop
Fair warning: Hard
http://steamcommunity.com/sharedfiles/filedetails/?id=72074161
Here's another hard one from me: Gentle Drop
Fair warning: Hard
http://steamcommunity.com/sharedfiles/filedetails/?id=72074161
Quote from cWeslec on May 15, 2012, 11:55 amNo Escape but there is, or isn't.....
Map with a high difficulty rade.
You must think, you wil think.Map Bron:
http://steamcommunity.com/sharedfiles/f ... d=72127763
No Escape but there is, or isn't.....
Map with a high difficulty rade.
You must think, you wil think.
Map Bron:
http://steamcommunity.com/sharedfiles/f ... d=72127763
Quote from rock_n_rage on May 15, 2012, 4:45 pmI love the guys that upload a PTI map and then all of a sudden, they have a rating of 5/5 with one vote!
I love the guys that upload a PTI map and then all of a sudden, they have a rating of 5/5 with one vote!
Quote from youme on May 15, 2012, 4:55 pmrock_n_rage wrote:I love the guys that upload a PTI map and then all of a sudden, they have a rating of 5/5 with one vote!I'm pretty sure it starts off setting it to 2.5/5 even if all initial votes are ups. Some kind of normalisation.
I'm pretty sure it starts off setting it to 2.5/5 even if all initial votes are ups. Some kind of normalisation.
Quote from kyber39 on May 15, 2012, 5:33 pmMy new map "Ackbar knows about 3" has gone up and it's worth checking out if you fancy quite a big level with some good thinking and skill puzzles.
http://steamcommunity.com/sharedfiles/f ... d=72037703
Any comments would be appreciated!
My new map "Ackbar knows about 3" has gone up and it's worth checking out if you fancy quite a big level with some good thinking and skill puzzles.
http://steamcommunity.com/sharedfiles/f ... d=72037703
Any comments would be appreciated!
Quote from rock_n_rage on May 15, 2012, 5:38 pmyoume wrote:rock_n_rage wrote:I love the guys that upload a PTI map and then all of a sudden, they have a rating of 5/5 with one vote!I'm pretty sure it starts off setting it to 2.5/5 even if all initial votes are ups. Some kind of normalisation.
Sorry, meant PTI maps setup here and the rating system for TWP community maps.
I'm pretty sure it starts off setting it to 2.5/5 even if all initial votes are ups. Some kind of normalisation.
Sorry, meant PTI maps setup here and the rating system for TWP community maps.