Post your workshop maps here
Quote from BlumCoLe on June 10, 2012, 6:25 pmHey everyone,
my map is now ready to play.
http://steamcommunity.com/sharedfiles/f ... d=75195743
...hope I see your criticism in the workshop!
pS: main work with pti and many adaptations (e.g. lighting, timer, ...) with hammer editor
Hey everyone,
my map is now ready to play.
http://steamcommunity.com/sharedfiles/f ... d=75195743
...hope I see your criticism in the workshop!
pS: main work with pti and many adaptations (e.g. lighting, timer, ...) with hammer editor
Quote from PotatOS on June 12, 2012, 1:30 amLook, I can't promise cake, and I already ate all the cookies, but I would be extremely grateful to get any specific feedback on this map. I've played and debugged it so much now that it's hard to tell what works and what doesn't, what fits and what doesn't, what's delightful vs frustrating vs outright stupid. Plus, I'm a complete rookie when it comes to Portal maps. Doubleplus, as you know, much as the eraser is to an artist, playtesters are the main tool in a designer's arsenal. Not to say that you're tools per se, but I did find two previous specimens on record who shared your last name - a Mr. and Mrs. Hammer. Dear me.
Look, I can't promise cake, and I already ate all the cookies, but I would be extremely grateful to get any specific feedback on this map. I've played and debugged it so much now that it's hard to tell what works and what doesn't, what fits and what doesn't, what's delightful vs frustrating vs outright stupid. Plus, I'm a complete rookie when it comes to Portal maps. Doubleplus, as you know, much as the eraser is to an artist, playtesters are the main tool in a designer's arsenal. Not to say that you're tools per se, but I did find two previous specimens on record who shared your last name - a Mr. and Mrs. Hammer. Dear me.
Quote from SkyFerret on June 12, 2012, 7:51 amThe Verticular Collection
A series of puzzles based on working your way up to the exit vertically. They all have the uniqueness of glass floors between levels as their signature to this series. Coversion gel, tractor beams, and lasers are some of the themes to each puzzle in navigating up to the exit. There will be more themes to follow.
Thanks. I hope you'll enjoy.
The Verticular Collection
A series of puzzles based on working your way up to the exit vertically. They all have the uniqueness of glass floors between levels as their signature to this series. Coversion gel, tractor beams, and lasers are some of the themes to each puzzle in navigating up to the exit. There will be more themes to follow.
Thanks. I hope you'll enjoy.
Quote from rock_n_rage on June 12, 2012, 12:16 pmHere's my new one - Lift A Leg
Here's my new one - Lift A Leg
Quote from Charybdis on June 13, 2012, 3:29 amHave fun with my newest test chamber!
http://steamcommunity.com/sharedfiles/f ... d=75944364
Have fun with my newest test chamber!
http://steamcommunity.com/sharedfiles/f ... d=75944364
Quote from Chikorita on June 15, 2012, 2:10 pmRevenge of the Comapion Cube
http://steamcommunity.com/sharedfiles/f ... d=76821535Don't leave your Companion Cube alone ... or it will try to kill you!
Revenge of the Comapion Cube
http://steamcommunity.com/sharedfiles/f ... d=76821535
Don't leave your Companion Cube alone ... or it will try to kill you!
Quote from BlumCoLe on June 16, 2012, 6:08 amWhat's the difference between an own thread in the dl section: downloads.php?cat=15
and this Thread?!
What's the difference between an own thread in the dl section: downloads.php?cat=15
and this Thread?!
Quote from busymin on June 16, 2012, 8:29 amThis test has a weird solution at the end. Hope you'll have fun!
From Russia with lovehttp://steamcommunity.com/sharedfiles/f ... d=77091308
[spoiler][/spoiler]
This test has a weird solution at the end. Hope you'll have fun!
From Russia with love
http://steamcommunity.com/sharedfiles/f ... d=77091308
Quote from Influenzo on June 16, 2012, 2:47 pmThis is my first entry on this board and here's my first custom map for Portal 2:
http://steamcommunity.com/sharedfiles/filedetails/?id=76861278It's not quite finished yet, what design is concerned on, it will get updated.
This is my first entry on this board and here's my first custom map for Portal 2:
http://steamcommunity.com/sharedfiles/filedetails/?id=76861278
It's not quite finished yet, what design is concerned on, it will get updated.
Quote from QuarterAnimal on June 18, 2012, 8:08 amThis is my first map, which is one of the three reasons it's named what it is.
Orientation
http://steamcommunity.com/sharedfiles/filedetails/?id=97189162Edit: Now with fewer unintended shortcuts!
This is my first map, which is one of the three reasons it's named what it is.
Orientation
http://steamcommunity.com/sharedfiles/filedetails/?id=97189162
Edit: Now with fewer unintended shortcuts!