Post your workshop maps here
Quote from Mr Waterhandle on September 15, 2012, 11:14 amRollercoaster map wooooooshH!!!
Rollercoaster map wooooooshH!!!
http://steamcommunity.com/sharedfiles/f ... d=96103872
Quote from Ravoria on September 16, 2012, 10:24 pm
My attempt at a new type of puzzle, best described as a remote-controlled Rube Goldberg cycle. Your goal is to figure out how the machine works well enough to remove unnecessary parts, without breaking it utterly (which will result in death by turret). The rest is explained in the descriptions (I recommend reading the descriptions on each map before playing it). Have fun
The Material Redemption Initiative: Frantic Factory
http://steamcommunity.com/workshop/file ... d=92113718
My attempt at a new type of puzzle, best described as a remote-controlled Rube Goldberg cycle. Your goal is to figure out how the machine works well enough to remove unnecessary parts, without breaking it utterly (which will result in death by turret). The rest is explained in the descriptions (I recommend reading the descriptions on each map before playing it). Have fun
The Material Redemption Initiative: Frantic Factory
http://steamcommunity.com/workshop/file ... d=92113718
Quote from Azorae on September 17, 2012, 5:37 pmHere's my take on one of my favorite logic puzzle concepts, a map I've called "Retention"
As a bonus, here's one I've had up for about three weeks, a puzzle based around manipulating Light Bridges using laser redirection, "Light and Glass"
Thanks for playing!
Here's my take on one of my favorite logic puzzle concepts, a map I've called "Retention"
As a bonus, here's one I've had up for about three weeks, a puzzle based around manipulating Light Bridges using laser redirection, "Light and Glass"
Thanks for playing!
Quote from Ravoria on September 23, 2012, 3:18 amMy new project, Odysseys. I won't say why this is special; you'll see about a third of the way through Just finished this, so any and all feedback is greatly appreciated.
My new project, Odysseys. I won't say why this is special; you'll see about a third of the way through Just finished this, so any and all feedback is greatly appreciated.
http://steamcommunity.com/sharedfiles/f ... d=98407376
Quote from IAimtoMisbehave3 on September 30, 2012, 5:31 pmHello all,
This is the first chamber I have designed, and I think its is quite tough, but I wanted other peoples' advice and thoughts on it. I'm interested to see what other players liked/disliked, and if they were able to break my puzzles in any way.
Also, let me know what you think about the little story I wrote for the description... which I did because I thought it was more in the flavor of Portal 2, rather than the usual straightforward chamber descriptions you get when looking at the custom maps.
Here is the link:
http://steamcommunity.com/sharedfiles/f ... =100050084Thanks for your help!
-IAimToMisbehave3
Hello all,
This is the first chamber I have designed, and I think its is quite tough, but I wanted other peoples' advice and thoughts on it. I'm interested to see what other players liked/disliked, and if they were able to break my puzzles in any way.
Also, let me know what you think about the little story I wrote for the description... which I did because I thought it was more in the flavor of Portal 2, rather than the usual straightforward chamber descriptions you get when looking at the custom maps.
Here is the link:
http://steamcommunity.com/sharedfiles/f ... =100050084
Thanks for your help!
-IAimToMisbehave3
Quote from Mr Waterhandle on October 6, 2012, 4:58 pmRefusing to Test: the Test: 2: Electric Boogaloo
http://steamcommunity.com/sharedfiles/f ... =101048017
second installment, again a tiny map with an unconventional solution and terrible, only vaguely related picture
I'm hoping to finish another, more 'serious' effort soon, and I pretty much know what I want, but somehow I have a hard time finding the motivation, and it's a big map, so it'll take a while
Refusing to Test: the Test: 2: Electric Boogaloo
http://steamcommunity.com/sharedfiles/f ... =101048017
second installment, again a tiny map with an unconventional solution and terrible, only vaguely related picture
I'm hoping to finish another, more 'serious' effort soon, and I pretty much know what I want, but somehow I have a hard time finding the motivation, and it's a big map, so it'll take a while
Quote from Azorae on October 8, 2012, 2:30 amHere's another new map from me, Entanglement. I had this half-completed for a while and it caught Gig's eye, who encouraged me to complete it while attempting to complete a version of the chamber himself. I'm quite proud of the puzzle and it's already garnered positive feedback from a few people, including Mevious.
Here's another new map from me, Entanglement. I had this half-completed for a while and it caught Gig's eye, who encouraged me to complete it while attempting to complete a version of the chamber himself. I'm quite proud of the puzzle and it's already garnered positive feedback from a few people, including Mevious.
Quote from Mr Waterhandle on October 11, 2012, 6:29 pmLeap like a Gazelle
http://steamcommunity.com/sharedfiles/f ... =102137636
Tutorial and training map for a technique I found that I haven't seen before. Probably slightly puzzling, but if you only play Portal for brain breaking puzzles with no reflexes required, stay away. Expect to practice, but eventually, to leap like a gazelle.
Leap like a Gazelle
http://steamcommunity.com/sharedfiles/f ... =102137636
Tutorial and training map for a technique I found that I haven't seen before. Probably slightly puzzling, but if you only play Portal for brain breaking puzzles with no reflexes required, stay away. Expect to practice, but eventually, to leap like a gazelle.
Quote from SkyFerret on October 11, 2012, 10:18 pmThe Pits.
Just like the title says, pits and a few more pits to get across to finish. Not too difficult. Lots of flinging. Instead of a Companion Cube all the way, this is somewhat of a cube for each chamber.
The Pits.
Just like the title says, pits and a few more pits to get across to finish. Not too difficult. Lots of flinging. Instead of a Companion Cube all the way, this is somewhat of a cube for each chamber.
http://steamcommunity.com/sharedfiles/f ... =102166922
Quote from Azorae on October 17, 2012, 2:19 amHere's a little laser redirection puzzle I made today, Pinpoint.
Enjoy!
Here's a little laser redirection puzzle I made today, Pinpoint.
Enjoy!