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Rollercoaster map wooooooshH!!!

http://steamcommunity.com/sharedfiles/f ... d=96103872

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My attempt at a new type of puzzle, best described as a remote-controlled Rube Goldberg cycle. Your goal is to figure out how the machine works well enough to remove unnecessary parts, without breaking it utterly (which will result in death by turret). The rest is explained in the descriptions (I recommend reading the descriptions on each map before playing it). Have fun :)
The Material Redemption Initiative: Frantic Factory
http://steamcommunity.com/workshop/file ... d=92113718

Here's my take on one of my favorite logic puzzle concepts, a map I've called "Retention"

As a bonus, here's one I've had up for about three weeks, a puzzle based around manipulating Light Bridges using laser redirection, "Light and Glass"

Thanks for playing!

Curves and lines of Grand Designs

My new project, Odysseys. I won't say why this is special; you'll see about a third of the way through ;) Just finished this, so any and all feedback is greatly appreciated.

http://steamcommunity.com/sharedfiles/f ... d=98407376

Hello all,

This is the first chamber I have designed, and I think its is quite tough, but I wanted other peoples' advice and thoughts on it. I'm interested to see what other players liked/disliked, and if they were able to break my puzzles in any way.

Also, let me know what you think about the little story I wrote for the description... which I did because I thought it was more in the flavor of Portal 2, rather than the usual straightforward chamber descriptions you get when looking at the custom maps.

Here is the link:
http://steamcommunity.com/sharedfiles/f ... =100050084

Thanks for your help!
-IAimToMisbehave3

Refusing to Test: the Test: 2: Electric Boogaloo

http://steamcommunity.com/sharedfiles/f ... =101048017

second installment, again a tiny map with an unconventional solution and terrible, only vaguely related picture

I'm hoping to finish another, more 'serious' effort soon, and I pretty much know what I want, but somehow I have a hard time finding the motivation, and it's a big map, so it'll take a while

Here's another new map from me, Entanglement. I had this half-completed for a while and it caught Gig's eye, who encouraged me to complete it while attempting to complete a version of the chamber himself. I'm quite proud of the puzzle and it's already garnered positive feedback from a few people, including Mevious.

Curves and lines of Grand Designs

Leap like a Gazelle

http://steamcommunity.com/sharedfiles/f ... =102137636

Tutorial and training map for a technique I found that I haven't seen before. Probably slightly puzzling, but if you only play Portal for brain breaking puzzles with no reflexes required, stay away. Expect to practice, but eventually, to leap like a gazelle.

The Pits.
Just like the title says, pits and a few more pits to get across to finish. Not too difficult. Lots of flinging. Instead of a Companion Cube all the way, this is somewhat of a cube for each chamber.

http://steamcommunity.com/sharedfiles/f ... =102166922

Here's a little laser redirection puzzle I made today, Pinpoint.

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Enjoy!

Curves and lines of Grand Designs
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