Project-Beta Demo 2/ Project-Alpha Released
Quote from reepblue on October 11, 2009, 9:27 pmRather than post some tiny thread, Ill just copy and paste our news from yesterday.
Quote:It's been a hectic final month, first we recruited KernCore and then pushing for a new Demo/Minimod to be released on time. Well finally after much work I am pleased to bring you our second Demo or what you could call a mod in itself I guess, Project-Alpha.The goal of Project-Alpha was to get another playable demo out to everyone, while still having some original Portal gameplay. We came to the conclusion that our second Demo should be a minimod in itself and be designed around the trailer version of Portal. Rather than continue to explain what exactly is in Project-Alpha, I will show you a quick video made by one of our testers.
Thanks to DZJB for uploading this quick little videos.
Video 1
Video 2Here is our entrance Chamber for a better look.
[img]http://www.zilefile.com/files/8845_nqtne/PA%20Release.jpg[/img]Here is our spike pit, and yes we know people wanted the fire high but that would result in some issues.
[img]http://www.zilefile.com/files/8846_zycu1/PA%20Release1.jpg[/img]Here is a redone chamber from the original Portal, but designed to resemble and play like the trailer.
[img]http://www.zilefile.com/files/8847_0znpv/PA%20Release2.jpg[/img]Before I end this article, I know a lot of you are itching to play, I would like to thank the following people for their support.
Hunterbrute
Caboose Jr
reepblue
CaveJ
Pelpix
KernCore
Snood
1/4 Life
Hen7
Koolfox
Shadowfreak
Omnicoder
DZJB
A.M.M.D.Once again thanks to anyone else who helped out in any small way,I'll leave you with one last image and then you can go and try our latest Demo.
Rather than post some tiny thread, Ill just copy and paste our news from yesterday.
The goal of Project-Alpha was to get another playable demo out to everyone, while still having some original Portal gameplay. We came to the conclusion that our second Demo should be a minimod in itself and be designed around the trailer version of Portal. Rather than continue to explain what exactly is in Project-Alpha, I will show you a quick video made by one of our testers.
Thanks to DZJB for uploading this quick little videos.
Video 1
Video 2
Here is our entrance Chamber for a better look.
[img]http://www.zilefile.com/files/8845_nqtne/PA%20Release.jpg[/img]
Here is our spike pit, and yes we know people wanted the fire high but that would result in some issues.
[img]http://www.zilefile.com/files/8846_zycu1/PA%20Release1.jpg[/img]
Here is a redone chamber from the original Portal, but designed to resemble and play like the trailer.
[img]http://www.zilefile.com/files/8847_0znpv/PA%20Release2.jpg[/img]
Before I end this article, I know a lot of you are itching to play, I would like to thank the following people for their support.
Hunterbrute
Caboose Jr
reepblue
CaveJ
Pelpix
KernCore
Snood
1/4 Life
Hen7
Koolfox
Shadowfreak
Omnicoder
DZJB
A.M.M.D.
Once again thanks to anyone else who helped out in any small way,I'll leave you with one last image and then you can go and try our latest Demo.
The more you give, the less appreciated it will be received.
Quote from PortalFan77 on October 11, 2009, 9:28 pmTotally downloading this.
Totally downloading this.
Quote from msleeper on October 12, 2009, 1:44 amGive me a screenshot in the dimensions of the Community Spotlight and I'll put you there.
Give me a screenshot in the dimensions of the Community Spotlight and I'll put you there.
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Quote from reepblue on October 12, 2009, 2:09 amUsually a screen shot of a section of the map is taken. For PA, lets do something different.
People will think trailer after looking at this. And PA was based on the Portal trailer.
Usually a screen shot of a section of the map is taken. For PA, lets do something different.
People will think trailer after looking at this. And PA was based on the Portal trailer.
The more you give, the less appreciated it will be received.
Quote from again on October 13, 2009, 3:56 pmyay! this wins! obviously there is a good deal to be finished up and polished before the final product, but given teh little preview this was i cant wait! i love the slightly off, parallel but different feel of beta labs. the new fizzler is really cool especially,a dn the new portals of course. cat wait to see the finished product!
yay! this wins! obviously there is a good deal to be finished up and polished before the final product, but given teh little preview this was i cant wait! i love the slightly off, parallel but different feel of beta labs. the new fizzler is really cool especially,a dn the new portals of course. cat wait to see the finished product!
Quote from WinstonSmith on October 13, 2009, 11:06 pmDownloaded it and played it. Have to say, I'm pretty impressed. The lighting has an incredibly effect on the mood, and when combined with the lack of GLaDOS voices, creates an entirely different atmosphere. The only problem is something that may have just been a glitch with my computer, 7Zip, the download, etc... Most of the particle systems associated with the ASHPD and portals themselves as well as fire particles can't be found. Is anyone else getting this? The only reason I noticed it was that the edges of portals seemed to be a bit rough; when I opened the console, warnings were flying up everywhere. Great maps, though. It's a lot of fun playing, especially with aspects that are just different enough from the original game to trigger a mental doubletake.
Downloaded it and played it. Have to say, I'm pretty impressed. The lighting has an incredibly effect on the mood, and when combined with the lack of GLaDOS voices, creates an entirely different atmosphere. The only problem is something that may have just been a glitch with my computer, 7Zip, the download, etc... Most of the particle systems associated with the ASHPD and portals themselves as well as fire particles can't be found. Is anyone else getting this? The only reason I noticed it was that the edges of portals seemed to be a bit rough; when I opened the console, warnings were flying up everywhere. Great maps, though. It's a lot of fun playing, especially with aspects that are just different enough from the original game to trigger a mental doubletake.
Quote from reepblue on October 13, 2009, 11:47 pmHunterbrute wrote:To make the portals resemble the trailer we had to remove particles, rather than waste time and edit them one by one, I deleted all the particles that arent needed.The trailer did not have these particles in at that time. That is what we did to remove the extra particles.
The trailer did not have these particles in at that time. That is what we did to remove the extra particles.
The more you give, the less appreciated it will be received.
Quote from reepblue on October 17, 2009, 4:31 pmIt might be using DX 8, or maybe the download got corrupted somehow.
It might be using DX 8, or maybe the download got corrupted somehow.
The more you give, the less appreciated it will be received.