Quote from
Konke on January 9, 2015, 6:39 am
Is it possible to get the env_projected_texture to cast light on the portal gun? I'm trying to create an area where the only light source is a projected texture. It looks pretty unrealistic when no light is cast on the portal gun.
Is it possible to get the env_projected_texture to cast light on the portal gun? I'm trying to create an area where the only light source is a projected texture. It looks pretty unrealistic when no light is cast on the portal gun.