[PTI] On and off
Quote from josepezdj on May 11, 2014, 7:53 amAndddddd....... you did it once again >.<!
Totally awesome puzzle. Clever and twisted mechanics as usual. Since I'm tired of telling how much I love these little puzzles, I'll just stop it here :p
THANKS again for making puzzles this level, because the difficulty is the logic itself. I truly LOVE them all!
Andddddd....... you did it once again >.<!
Totally awesome puzzle. Clever and twisted mechanics as usual. Since I'm tired of telling how much I love these little puzzles, I'll just stop it here :p
THANKS again for making puzzles this level, because the difficulty is the logic itself. I truly LOVE them all!
Quote from greykarel on May 11, 2014, 8:34 amNice challenge. Though I didn't get a reason for the button for the cube dropper and never used it.
And since my video converter went crazy yesterday and inverted colors it was rather confusing to see that video so I attached a demo.
Nice challenge. Though I didn't get a reason for the button for the cube dropper and never used it.
And since my video converter went crazy yesterday and inverted colors it was rather confusing to see that video so I attached a demo.
Quote from cyhborg on May 11, 2014, 9:39 am@greykarel and josepezdj: Yes, that is the intended solution. The button for the cube dropper is there just in case the cube lands in a place where it can't be fizzled or reached. I'm planning to release another version that prevents cube throwing.
Anti-cube throw version: http://steamcommunity.com/sharedfiles/f ... =258863100
@greykarel and josepezdj: Yes, that is the intended solution. The button for the cube dropper is there just in case the cube lands in a place where it can't be fizzled or reached. I'm planning to release another version that prevents cube throwing.
Anti-cube throw version: http://steamcommunity.com/sharedfiles/f ... =258863100