Purple shine (fixed)
Quote from `Calvin on October 19, 2007, 1:25 amhey guys, i have a small problem..
after compiling a portal map, everything appears to be normal but for some reason there is a strange purple effect whenever i move up real close to a wall.
it looks just like this:
[img]http://img140.imageshack.us/img140/640/firstmap0003hd5.th.jpg[/img]
it gets very ugly in dark/shadowy areasim sure i followed NullSoldier's instructions perfectly (thanks to you btw, for making that thread 🙂 about configuring hammer to work with portal.
this only seems to happen with my map lol, all other custom/campain maps work perfectly. i decompiled some campain maps and ive noticed that theres some env_cubemap entities scattered around, so ive tried adding some to my own map but it still has that damn purple effect.
does anyone know what im doing wrong?
hey guys, i have a small problem..
after compiling a portal map, everything appears to be normal but for some reason there is a strange purple effect whenever i move up real close to a wall.
it looks just like this:
[img]http://img140.imageshack.us/img140/640/firstmap0003hd5.th.jpg[/img]
it gets very ugly in dark/shadowy areas
im sure i followed NullSoldier's instructions perfectly (thanks to you btw, for making that thread 🙂 about configuring hammer to work with portal.
this only seems to happen with my map lol, all other custom/campain maps work perfectly. i decompiled some campain maps and ive noticed that theres some env_cubemap entities scattered around, so ive tried adding some to my own map but it still has that damn purple effect.
does anyone know what im doing wrong?
Quote from Samuel on October 19, 2007, 1:36 amthat happened to me when ever i alt-tab out of the game a bunch of times
i just rebooted portal to fix it
that happened to me when ever i alt-tab out of the game a bunch of times
i just rebooted portal to fix it
Quote from Spacemonkey on October 19, 2007, 3:03 amYou have to build the cubemaps in another source game (hl2dm for example), as portal doesn't support cubemap building yet.
You have to build the cubemaps in another source game (hl2dm for example), as portal doesn't support cubemap building yet.
Quote from `Calvin on October 19, 2007, 3:24 amah
thanks man, i built the cube maps in hl2dm and now everything is working like it should be 😀
[img]http://img136.imageshack.us/img136/4558/firstmap0005iz0.th.jpg[/img]
ah
thanks man, i built the cube maps in hl2dm and now everything is working like it should be 😀
[img]http://img136.imageshack.us/img136/4558/firstmap0005iz0.th.jpg[/img]