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"Ren_Test3" Released!

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http://forums.thinking.withportals.com/dload.php?action=file&file_id=158

Finally finished this thing. I also recompiled my last two maps with the new SDK. All 3 maps are included in this download and contain Time, Step, and Portal challenges. They are in .bmz format for easy loading into portal (just follow the simple instructions in the zip).

I'd appreciate any feedback you have.

Enjoy!

Good to hear from you again. Looks as good as the first two.

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster

You're maps are inspiring, there are some really unique ideas in these maps.

Those maps were awesome. Very clever way to force the player to use portals. Those boxes in the third map are very creative as well. I remember playing Ren_Test 2 several months ago, but somehow I must have missed 1.

One major thing I noticed is that the giant sign in the second map says "03" instead of "02." Also, is there some reason the maps don't link to one another?

All of your maps are very good, Renstrike. They have unique ideas and very clever logic puzzles. I've thoroughly enjoyed all three of them.

Sorry to be picky, but in case you care about the nitty gritty details... In the second room, with all the fizzlers, there is a vertical portalable wall. It's next to the glass with the hole in the middle of it. You have to portal the exact the centre of it. If you try and portal the concrete anywhere else, you can't. If you put portal bumbers around the two sides and the top, the player could portal anywhere on that piece and the behaviour would be consistent with maps from the game.

Keep up the good work. Your maps are the perfect combination logic and difficulty.

Edit: Oh yeah, and you used an idea I was implementing for my map too! It was something I'd never seen on another map so I thought I might be the first. Guess not. :)

i liked very much the new gameplay elements, here my run on this map:

http://it.youtube.com/watch?v=fV7QGRlO5TM

I usually demorec the blind ride of every map i try, if you want it send me a private message.
(I'll stop recording if i die.)

After watching infernet89's speedrun (damn impressive!) I realised that I solved one part a different way. I think it was a way unintended by the map creator since it kind of skips a puzzle. I'll put it in spoiler tags, just in case:

Spoiler
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whupper wrote:
After watching infernet89's speedrun (damn impressive!) I realised that I solved one part a different way. I think it was a way unintended by the map creator since it kind of skips a puzzle. I'll put it in spoiler tags, just in case:

Spoiler
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uh, lol. It's damn more simple your way than mine, it can save some seconds for a run.. nice job whupper!

I usually demorec the blind ride of every map i try, if you want it send me a private message.
(I'll stop recording if i die.)

here is my run on the map:
http://www.stage6.com/user/IlanF/video/ ... for-Portal
it's not a speed run, i'm too slow for making speedruns :wink:

whupper wrote:
Spoiler
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Really, you don't even need to do that much. I just

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