[RELEASE] BoxyTrixy!
Quote from Glovis on April 23, 2009, 1:22 amBoxyTrixy by Stephen Hunter
DOWNLOAD: http://forums.thinking.withportals.com/dload.php?action=file&file_id=329
(or try http://www.sahv.com/prtl/BoxyTrixy.zip)Extract 3 tricky boxes to escape. An incredibly fun and clever puzzle for thinkers.
Average completion time: 8min (once you've figured it all out)
SCREENS:
http://www.sahv.com/prtl/boxytrixy1.jpg
http://www.sahv.com/prtl/boxytrixy2.jpgFull of puzzles that challenge you to use familiar items in new ways.
This is NOT a reflex-twitch map.
There are NO double flings.
You do NOT have to fling through portals while holding cubes.
This chamber is for those who like to solve puzzles.HOW TO INSTALL
1) Unzip the BoxyTrixy.bmz file anywhere.
2) In Portal, choose "Bonus Maps"
3) Click "Import Bonus Maps..."
4) Navigate to wherever you unzipped "BoxyTrixy.bmz", and open it.How to uninstall:
1) Go to "C:Program FilesSteamsteamapps<your-account-name>portalportalmaps"
2) Erase the "BoxyTrixy" folderThanks to:
Dewin for his excellent CP4P prefabs.
Testers and question answerers at ThinkingWithPortals.comFinished Apr 23 2009
I'd appreciate your feedback!
stephen -aaattt- sahv -ddoott- com
http://www.sahv.com------------------------------------------
Stuck? Watch my Youtube hints. Or you can watch them if you just want to see how different your solution is from my intended solution.Hint 1 - Getting the first box
http://www.youtube.com/watch?v=zgz-0er1kScHint 2 - Opening the middle door in room 2
http://www.youtube.com/watch?v=8wDb214Ta7UHint 3 - How to get the second box
http://www.youtube.com/watch?v=bt-Hon7hnfsHint 4 - Activating the platform in room 3
http://www.youtube.com/watch?v=l6Uc1dncq8YHint 5 - Getting on the moving platform
http://www.youtube.com/watch?v=pItfGRSXa0IHint 6 - Getting the 3rd box
http://www.youtube.com/watch?v=w71HJkh36_QHint 7 - How to get into the final room
http://www.youtube.com/watch?v=0K8P5Ltq8GUHint 8 - Accessing the button behind glass
http://www.youtube.com/watch?v=GQBf1FmvrJ8
BoxyTrixy by Stephen Hunter
DOWNLOAD: http://forums.thinking.withportals.com/dload.php?action=file&file_id=329
(or try http://www.sahv.com/prtl/BoxyTrixy.zip)
Extract 3 tricky boxes to escape. An incredibly fun and clever puzzle for thinkers.
Average completion time: 8min (once you've figured it all out)
SCREENS:
http://www.sahv.com/prtl/boxytrixy1.jpg
http://www.sahv.com/prtl/boxytrixy2.jpg
Full of puzzles that challenge you to use familiar items in new ways.
This is NOT a reflex-twitch map.
There are NO double flings.
You do NOT have to fling through portals while holding cubes.
This chamber is for those who like to solve puzzles.
HOW TO INSTALL
1) Unzip the BoxyTrixy.bmz file anywhere.
2) In Portal, choose "Bonus Maps"
3) Click "Import Bonus Maps..."
4) Navigate to wherever you unzipped "BoxyTrixy.bmz", and open it.
How to uninstall:
1) Go to "C:Program FilesSteamsteamapps<your-account-name>portalportalmaps"
2) Erase the "BoxyTrixy" folder
Thanks to:
Dewin for his excellent CP4P prefabs.
Testers and question answerers at ThinkingWithPortals.com
Finished Apr 23 2009
I'd appreciate your feedback!
stephen -aaattt- sahv -ddoott- com
http://www.sahv.com
------------------------------------------
Stuck? Watch my Youtube hints. Or you can watch them if you just want to see how different your solution is from my intended solution.
Hint 1 - Getting the first box
http://www.youtube.com/watch?v=zgz-0er1kSc
Hint 2 - Opening the middle door in room 2
http://www.youtube.com/watch?v=8wDb214Ta7U
Hint 3 - How to get the second box
http://www.youtube.com/watch?v=bt-Hon7hnfs
Hint 4 - Activating the platform in room 3
http://www.youtube.com/watch?v=l6Uc1dncq8Y
Hint 5 - Getting on the moving platform
http://www.youtube.com/watch?v=pItfGRSXa0I
Hint 6 - Getting the 3rd box
http://www.youtube.com/watch?v=w71HJkh36_Q
Hint 7 - How to get into the final room
http://www.youtube.com/watch?v=0K8P5Ltq8GU
Hint 8 - Accessing the button behind glass
http://www.youtube.com/watch?v=GQBf1FmvrJ8
Quote from compherm on April 23, 2009, 8:06 pmI liked this map a lot, but it was a little rough around the edges. The puzzles themselves were phenomenal, and made me really have to think. It is counter-intuitive that the orb launcher fires more than one orb, even after activating a catcher. I liked the complexity of the last puzzle though.
I liked this map a lot, but it was a little rough around the edges. The puzzles themselves were phenomenal, and made me really have to think. It is counter-intuitive that the orb launcher fires more than one orb, even after activating a catcher. I liked the complexity of the last puzzle though.
Quote from Glovis on April 23, 2009, 8:34 pmKiavik, yep you were the first to comment on the beta over a year ago Glad you like it.
Compherm. glad you like it. Ya, I'll admit it doesn't quite have the degree of visual decoration as some maps. For a game that's getting a little old, I thought focusing on making good puzzles would be the best use of my time. Ya the orb has to fire again because [spoiler]you have to use it again![/spoiler]. And it adds some extra danger.
Kiavik, yep you were the first to comment on the beta over a year ago Glad you like it.
Compherm. glad you like it. Ya, I'll admit it doesn't quite have the degree of visual decoration as some maps. For a game that's getting a little old, I thought focusing on making good puzzles would be the best use of my time. Ya the orb has to fire again because
Quote from Glovis on April 23, 2009, 8:45 pmUm, so when does this get moved to "Community Releases" forum?
and why do we have to post releases here first, anyway?
Um, so when does this get moved to "Community Releases" forum?
and why do we have to post releases here first, anyway?
Quote from Remmiz on April 23, 2009, 10:12 pmCould use more full size screens instead of that little thumbnail which is half covered in text.
Could use more full size screens instead of that little thumbnail which is half covered in text.
Quote from pestchamber on April 24, 2009, 9:27 amGreat map! Good puzzles, only a little frustrating. The hint videos were a good idea. I used 2. I didn't get stuck, and only a few times i had to do the same thing over and over until it worked. The [spoiler]cube fitting into that hole was a clever idea. It didn't took to long to figure out, but i've never seen it before.[/spoiler]. I guess that's it! Nice map. Make more.
Great map! Good puzzles, only a little frustrating. The hint videos were a good idea. I used 2. I didn't get stuck, and only a few times i had to do the same thing over and over until it worked. The
Quote from Mek on April 24, 2009, 2:55 pmGreat map with excellent puzzles. However, I needed help (hint 4) - I couldn't figure out how to keep the door open - and it is great that you made the videos with solutions
I had a fun time playing this, I recommend it to everyone
Great map with excellent puzzles. However, I needed help (hint 4) - I couldn't figure out how to keep the door open - and it is great that you made the videos with solutions
I had a fun time playing this, I recommend it to everyone
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from again on April 24, 2009, 4:32 pmwow. just wow. excellent map. haven't played anything this good in quite some time. the puzzles were fantastic. brain-bending, but far from impossible. really made me think.
one thing i did notice as a small technical fault was that you could put portals on the upper level of glass panels along the platform thing in the room in the screenshot.
i also had to use hint #4, i had a totally different solution in mind: [spoiler]i put the blue portal on the X from the start, put orange in the corridor w/ the energy orb, and then replaced the orange to the end of that corridor so that the ball goes through to the closed door. then i rode the elevator up, waited for a new ball to spawn, listened for the bounce against the closed door and fired the orange into the small room from the elevator so that the ball went in there.
thats where i started to have trouble, because the ball didnt always bounce at the corner perfectly and so it didnt always come back out right, but when it did, i activated the inner door switch, and let the ball fly out. unfortunately, even with immaculate timing the ball ran out literally less the five feet from the catcher. *facepalm* never would have thought of your solution.[/spoiler]i also used a completely different method to get the third box: [spoiler]i went past the fizzler, but a portal as far from the floor as you can on the wall adjacent to the low glass wall, put another portal next to that and was able to hop thorugh onto the low glass wall and do it normal from there, i didnt even notice the ledge below the glass walls.[/spoiler]
wow. just wow. excellent map. haven't played anything this good in quite some time. the puzzles were fantastic. brain-bending, but far from impossible. really made me think.
one thing i did notice as a small technical fault was that you could put portals on the upper level of glass panels along the platform thing in the room in the screenshot.
i also had to use hint #4, i had a totally different solution in mind:
i also used a completely different method to get the third box:
Quote from Mek on April 25, 2009, 4:41 amagain wrote:wow. just wow. excellent map. haven't played anything this good in quite some time. the puzzles were fantastic. brain-bending, but far from impossible. really made me think.
one thing i did notice as a small technical fault was that you could put portals on the upper level of glass panels along the platform thing in the room in the screenshot.
i also had to use hint #4, i had a totally different solution in mind: [spoiler]i put the blue portal on the X from the start, put orange in the corridor w/ the energy orb, and then replaced the orange to the end of that corridor so that the ball goes through to the closed door. then i rode the elevator up, waited for a new ball to spawn, listened for the bounce against the closed door and fired the orange into the small room from the elevator so that the ball went in there.
thats where i started to have trouble, because the ball didnt always bounce at the corner perfectly and so it didnt always come back out right, but when it did, i activated the inner door switch, and let the ball fly out. unfortunately, even with immaculate timing the ball ran out literally less the five feet from the catcher. *facepalm* never would have thought of your solution.[/spoiler]i also used a completely different method to get the third box: [spoiler]i went past the fizzler, but a portal as far from the floor as you can on the wall adjacent to the low glass wall, put another portal next to that and was able to hop thorugh onto the low glass wall and do it normal from there, i didnt even notice the ledge below the glass walls.[/spoiler]
wow, you were doing these puzzles exactly like me!
one thing i did notice as a small technical fault was that you could put portals on the upper level of glass panels along the platform thing in the room in the screenshot.
i also had to use hint #4, i had a totally different solution in mind:
i also used a completely different method to get the third box:
wow, you were doing these puzzles exactly like me!
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.