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very fun! a bit difficult.
the rotating indactors was great!
the cube puzzle took a lot of work but i managed it. however i had to use tunneling on the part where you have to take the cube through two sets of fizzlers and one is alternating. is there another way to do that part?
nice easter eggs:

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EDIT: wow, just watched the walkthrough and realized how overly ocmplicated i made things for myself.

wheeeeeeeeeeeeeeeeeeeeeeee.

I finally finished it! It's surely hard, but the variety of environments and the different kinds of puzzles keeps it interesting. Well done!

I did a few things differently than what's shown on your video:

  • I tunnelled at the same place as Again did;
  • In the first room, the cube dispenser never activated for me, so I just
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    ;
  • In the rotating panels puzzle (which is awesome, by the way!) I
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All in all, playing this map was a challenging and enjoyable experience. I'll go play it again to see if I can find those Easter eggs...

(By the way, if you start the map from the bonus maps menu, you always have to select a challenge before you can start playing. Intended?)

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
Ald?z wrote:
How? :P Did you "cheat" or did you do it fairly?

all my runs are always legit...
if i get time tonight ill spend some more time playing it and check 23 is best i can get for now then try video it... ;)

It sure is interesting and fun to read how other people solve one's puzzels. But what exactly did you think was diffucult? Was it to find the solutions or to execute them?

I see that the easter eggs worked as intended and

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HMW:
The cube dispenser didn't work you say... I wonder why. It has never failed me. And placing turrets on the buttons shouldn't be possible. :?

monkeyman:
Can't wait! I thought I knew my map the best, but 23 is way better than 31.

Whoa, and I did it in 220 portals >.>
Trial and error :D

Be advised that any noticable taste of blood isn't part of any test protocol. But is an unintended side effect of the Hand-Held-High-Energy-Pellet.

ok, after having another go i got through it using 20 portals :D
mabey 1 more might be able to come off, but its getting close to being the minimum.
I am about to go home for a week and i wont have my computer with me, but when i get back after easter break i will endeavour to make a video :D

ok, somewhat ignore the above comment...
i have found some time and recorded a 20 portal run... will upload soon hopefully :D

I've gone through a second time and I found both Easter-eggs! I LOL'd at the

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I also noticed that the rotating panels are randomly initialised! 8) So I guess I was just lucky the first time, when I didn't have to climb up to the topmost level.

And I found out that my earlier complaint about the box dropper was due to an "operator error". The first time through, I never got close enough to activate it. This time, when I stepped onto the chequered tiles, I got a box neatly dropped on my head.

However:

Ald?z wrote:
[...]And placing turrets on the buttons shouldn't be possible.

Sorry...

Image

Check the filters / flags on that button's triggers :)

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

Thanks, HMV. The button can be pressed by the turrets because I had missunderstood my own prefabs. :sigh: I'll update the map as soon as I can confirm monkeyman's least portal record.

Ald?z wrote:
Thanks, HMV. [...]

Actually, HMV is my neighbour :P

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
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