[Release] [Name Here]-you choose the name!
Quote from cornontheCoD on February 6, 2008, 8:36 pmHello. I am finished with my very first map, and I uploaded it. here's the download:
dload.php?action=file&file_id=159
I couldn't think of a good name for the level, so I'll let people suggest names for it, then I'll choose one from the suggestions.
Since it is my first map, there's not any super-hard or super-clever puzzles, or anything too advanced. I'd just like people to play it and provide feedback. Thanks
some screenshots are attached:
Hello. I am finished with my very first map, and I uploaded it. here's the download:
dload.php?action=file&file_id=159
I couldn't think of a good name for the level, so I'll let people suggest names for it, then I'll choose one from the suggestions.
Since it is my first map, there's not any super-hard or super-clever puzzles, or anything too advanced. I'd just like people to play it and provide feedback. Thanks
some screenshots are attached:
Quote from cornontheCoD on February 6, 2008, 8:37 pmanother
another
Quote from cornontheCoD on February 6, 2008, 8:38 pmand another:
and another:
Quote from msleeper on February 6, 2008, 9:09 pmWork on detailing and texturing.
Work on detailing and texturing.
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Quote from MrTwoVideoCards on February 7, 2008, 12:05 pmWork on alot, and whats with the Crowbar??
Work on alot, and whats with the Crowbar??
Quote from cornontheCoD on February 7, 2008, 6:31 pmthe crowbar is in case you miss the box when you fall.
I started this level not knowing anything about texturing, so it is very weird measurements. I will probably work on the textures soon, but I can't make it perfect. I really just want to start working on a new level now that I learned lots of things, and I can start it with texturing, lighting, etc, in mind.
the crowbar is in case you miss the box when you fall.
I started this level not knowing anything about texturing, so it is very weird measurements. I will probably work on the textures soon, but I can't make it perfect. I really just want to start working on a new level now that I learned lots of things, and I can start it with texturing, lighting, etc, in mind.
Quote from Duffers on February 7, 2008, 6:33 pmcornontheCoD wrote:the crowbar is in case you miss the box when you fall.I started this level not knowing anything about texturing, so it is very weird measurements. I will probably work on the textures soon, but I can't make it perfect. I really just want to start working on a new level now that I learned lots of things, and I can start it with texturing, lighting, etc, in mind.
With texturing keep in mind the smallest tiles are 32 units, the medium is 64, and the large is 128. also, the L(left),R(right), T(top), and B(bottom) buttons on the texture application window can save a lot of time with aligning textures.
I started this level not knowing anything about texturing, so it is very weird measurements. I will probably work on the textures soon, but I can't make it perfect. I really just want to start working on a new level now that I learned lots of things, and I can start it with texturing, lighting, etc, in mind.
With texturing keep in mind the smallest tiles are 32 units, the medium is 64, and the large is 128. also, the L(left),R(right), T(top), and B(bottom) buttons on the texture application window can save a lot of time with aligning textures.
Quote from cornontheCoD on February 7, 2008, 7:16 pmok, I'll keep that in mind
ok, I'll keep that in mind
Quote from cornontheCoD on February 8, 2008, 6:31 pmso anyone think of a name for it?
so anyone think of a name for it?