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[RELEASE]Portal: The Flash Version mappack

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I am corrected! The puzzle I was stuck on didn't require any weird flinging at all. I'm in even more awe of the author's cleverness than I was before. Also, stuck again, in the 1-5 box-shield room this time. It's stating the obvious at this point, but I'm definitely looking forward to more Portal along these lines.

A lot of these rooms it seems like I'm managing to solve through sheer accident. :) *fling! woosh! bump!* "Hey, how the heck did I end up up HERE? Oh well, go with it..."

<this signature says something else when you're not looking at it>
elt wrote:
A lot of these rooms it seems like I'm managing to solve through sheer accident. :) *fling! woosh! bump!* "Hey, how the heck did I end up up HERE? Oh well, go with it..."

If you've played the flash version a lot of these rooms are very very familiar, and I can't imagine solving them as quickly without that foreknowledge.

Hen7, if you're going to update/improve this I think you have a fairly large beta team right here and this is the kind of thing that deserves a dedicated sticky thread. It really surpasses all other efforts to date by a long shot.

portal_party wrote:
this is the kind of thing that deserves a dedicated sticky thread.

Community Spotlight, much?

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster
Sir Pompous Asshole wrote:

OH SNAP!

elt wrote:
:blah:
A lot of these rooms it seems like I'm managing to solve through sheer accident. :) *fling! woosh! bump!* "Hey, how the heck did I end up up HERE? Oh well, go with it..."

lol although i could "see" how to solve most of those "HHTHDIEUUHOWGWI" areas... i do see what you mean. those "bounce flings" (for lack of a better word) are pretty damn cool

portal_party wrote:
...and I can't imagine solving them as quickly without that foreknowledge.

i only played the first couple of levels of the flash version. most everything in this seemed pretty intuitive, even if not (necessarily) easily initiated.

do NOT click this
cornontheCoD wrote:
:blah:

someone asked "how long did it take you, a year?"

think about it. portal hasnt even been out for a year, let alone the flash version. :shock:

:blah:

Yea, so that was me, and I wasn't thinking coherently at the time. So in all seriousness, you long did it take you to make? Like others I noticed some of the 'finer' details, (like lights in the floors) were missing, but it is HUGE and I think people can guess why you left them out.

And corn, I cannot believe you picked up on my moment of idiocy. Nice Job!

i think "most" of us relized you said "like a YEAR" just didn't say anything cuz. A) we didn't care, or B) we thought you were being sarcastic/joking

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/e does the "OMG SIX FUCKING PAGES?" dance.
do NOT click this

so i finished it!!! it was AWESOME!!!!!

fav parts:

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things you could improve:

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other than that its 4W3$0M3!!!!

Hober wrote:

Community spotlight on a released mod isn't quite the same as a thread dedicated to a beta test of a work in progress of a new version of a mod.

But you keep on being that smilin' ray of sunshine.

Its ood but i thought it will be EXACTLY copy of the flash version...ITs good but i think it will be better.

Portal Magazine WIP.
The device has been modified,so you has been PWNED!

the funny thing is, i didnt like the flash version very much. but i absolutly LOVED this mappack, not to hard, not to easy, just right.

some fun moments:

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also on the part with the

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and the

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parts were awesome

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