[RELEASE]Portal | Underground Story
Quote from jimmyb on August 26, 2008, 11:24 pmWell, I thought it was a pretty decent map. Yes, there were a LOT of cosmetic problems (like cameras and walls that objects passed through), but overall still good.
This spot really ticked me off though: I bothered to haul around those brown boxes as a possible way to do things differently, but you take them away here when the next scene loads. I cursed you quite a bit there! If you planned on taking them away, then don't let me carry them through all the previous fizzlers.
Well, I thought it was a pretty decent map. Yes, there were a LOT of cosmetic problems (like cameras and walls that objects passed through), but overall still good.
This spot really ticked me off though: I bothered to haul around those brown boxes as a possible way to do things differently, but you take them away here when the next scene loads. I cursed you quite a bit there! If you planned on taking them away, then don't let me carry them through all the previous fizzlers.
Quote from Mek on September 3, 2008, 5:08 amJust finished playing it.
It is a very good map pack, however, there were some things I noticed:* the non-hurting goo which was already mentioned in this topic
* door frame sticking out of the wall in one of the chambers:
* I threw a camera instead of a companion cube into the incinerator (but cheated to do so just to see if there was a way to get to the cake)
* build your cubemaps before releasing (ask in the forums if it doesn't work for some reason)
* some parts of the mappack was with overused glados speech and some were too silent. Probably needs some balancing.
* soundscapes were missing. They are important to add some great atmosphereI found 4 alternate paths (where you could choose your way), and 4 cakes. I haven't found any of the secret rooms "behind the wall plates" (seen from the training map).
I can't remember more things I had on my mind before, so... to sum up, I recommend this for you to play. Maybe it was too long, but you can overcome it if you play with breaks.
Just finished playing it.
It is a very good map pack, however, there were some things I noticed:
* the non-hurting goo which was already mentioned in this topic
* door frame sticking out of the wall in one of the chambers:
* I threw a camera instead of a companion cube into the incinerator (but cheated to do so just to see if there was a way to get to the cake)
* build your cubemaps before releasing (ask in the forums if it doesn't work for some reason)
* some parts of the mappack was with overused glados speech and some were too silent. Probably needs some balancing.
* soundscapes were missing. They are important to add some great atmosphere
I found 4 alternate paths (where you could choose your way), and 4 cakes. I haven't found any of the secret rooms "behind the wall plates" (seen from the training map).
I can't remember more things I had on my mind before, so... to sum up, I recommend this for you to play. Maybe it was too long, but you can overcome it if you play with breaks.
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from soad667 on September 3, 2008, 8:07 amWell, trust me, you want to find the companion cube and throw it in there.
It will be one of the times that you'll be really glad for sacrificing your fellow Portal friend!A secret/unique chamber by all means.
Well, trust me, you want to find the companion cube and throw it in there.
It will be one of the times that you'll be really glad for sacrificing your fellow Portal friend!
A secret/unique chamber by all means.
Quote from Mek on September 3, 2008, 10:19 amsoad667 wrote:A secret/unique chamber by all means.Yes, I forgot to mention it The great fling chamber was fabulous!
(must have taken a lot of debugging)
Yes, I forgot to mention it The great fling chamber was fabulous!
(must have taken a lot of debugging)
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.