[RELEASE] The Beta Complex
Quote from hanging_rope on April 21, 2009, 5:51 pmI think I figured out a way to solve the puzzle I was stuck on (box dropper after the platform over the slime.) [spoiler]Are you supposed to hit the falling cube out with the other cube?[/spoiler]
I think I figured out a way to solve the puzzle I was stuck on (box dropper after the platform over the slime.)
Quote from Farragar on April 21, 2009, 6:00 pmThanks for the bug reports everyone, I promise I did my best try try and weed them out, but you guys are getting some really bizarre ones ^^
Anyway, I've got a release with a bunch of fixes coming out soon but I'm seriously busy, hopefully I'll be able to get it uploaded over the weekend.Also, could you use spoiler tags for (even potential) solutions, rope? =)
Thanks for the bug reports everyone, I promise I did my best try try and weed them out, but you guys are getting some really bizarre ones ^^
Anyway, I've got a release with a bunch of fixes coming out soon but I'm seriously busy, hopefully I'll be able to get it uploaded over the weekend.
Also, could you use spoiler tags for (even potential) solutions, rope? =)
Quote from hanging_rope on April 21, 2009, 9:34 pmsorry, forgot.
sorry, forgot.
Quote from pestchamber on April 22, 2009, 8:01 amMek wrote://edit: and there really was a cakeTELL ME >: (
EDIT: Replayed the map, and then [spoiler]It was pretty obvious[/spoiler]
TELL ME >: (
EDIT: Replayed the map, and then
Quote from Stylinkyle on May 4, 2009, 10:14 pmThere is nothing to download.
Your latest update either isn't loaded yet or something happened.
I will wait for it though.EDIT: After trying one of your other maps, I've noticed that none of them work for me... That's not good.
There is nothing to download.
Your latest update either isn't loaded yet or something happened.
I will wait for it though.
EDIT: After trying one of your other maps, I've noticed that none of them work for me... That's not good.
Quote from jrlauer on May 6, 2009, 10:30 pmpestchamber wrote:[img]http://www.farragar.co.uk/Unnamed1.jpg[/img]This... puzzle. The cube isnt out i cant grab it ;_;
EDIT:
Ok, replayed and the box came, got through it and i loved the map!
As said by soad667, the puzzles are awesome! hard, but not frustrating. I loved it and the ending was really good. [spoiler]i didnt knock out the cube from the pit, i managed to bug the map up to make the cube dropper (not a dropper now) give me another cube.[/spoiler] nice map!This is a great map, very well balanced and challenging. The only part I couldn't figure out was how to get the cube in the picture above. I couldn't figure out how to make it come out like that. And I couldn't get the cube in the next room either(surrounded by the forcefield with the two buttons). Other than that, I loved it.
I just played it again, this time there was a box sitting on the scaffold, the first time I played it the box wasn't there. That made all the difference, now I know how to do it.
This... puzzle. The cube isnt out i cant grab it ;_;
EDIT:
Ok, replayed and the box came, got through it and i loved the map!
As said by soad667, the puzzles are awesome! hard, but not frustrating. I loved it and the ending was really good.
This is a great map, very well balanced and challenging. The only part I couldn't figure out was how to get the cube in the picture above. I couldn't figure out how to make it come out like that. And I couldn't get the cube in the next room either(surrounded by the forcefield with the two buttons). Other than that, I loved it.
I just played it again, this time there was a box sitting on the scaffold, the first time I played it the box wasn't there. That made all the difference, now I know how to do it.
Quote from Siiig on May 9, 2009, 2:06 pmDo de do do.
I'll be editing this post with an actual review of the map. I just wanted to post that... 1, You can bump into OOB after the first door. 2, you can actually OOB on this map (which seems somewhat rare for custom maps). You could fix it by removing the bumpability, or just make the outside of the map non-portalable, or just leave it =p.
From what I saw (which was a grand total of the first chamber) looks awesome! Also, very well played on the ending, haha.
Forgot to say this: [spoiler]The first room, you have the infamous portal bumpable glass as a big block in the room[/spoiler]
[Edit After Completion]
REALLY cool maps man. I honestly am not sure how much of what I did was intended, and how much was me skipping puzzles. What's important is that the map was awesome, and would defiantly play it again ^_^.
Do de do do.
I'll be editing this post with an actual review of the map. I just wanted to post that... 1, You can bump into OOB after the first door. 2, you can actually OOB on this map (which seems somewhat rare for custom maps). You could fix it by removing the bumpability, or just make the outside of the map non-portalable, or just leave it =p.
From what I saw (which was a grand total of the first chamber) looks awesome! Also, very well played on the ending, haha.
Forgot to say this:
[Edit After Completion]
REALLY cool maps man. I honestly am not sure how much of what I did was intended, and how much was me skipping puzzles. What's important is that the map was awesome, and would defiantly play it again ^_^.
Quote from Kich867 on May 13, 2009, 5:04 pmThis map is extremely well made, however if you'd like to update it, there are a few places that are relatively easy to bypass via edge-glitching and portal bumping.
Here they are: Demo's.
http://files.filefront.com/thebetacompl ... einfo.html - A bump
http://files.filefront.com/thebetacompl ... einfo.html - First edge
http://files.filefront.com/thebetacompl ... einfo.html - Second edgeApologies if those don't work.
This map is extremely well made, however if you'd like to update it, there are a few places that are relatively easy to bypass via edge-glitching and portal bumping.
Here they are: Demo's.
http://files.filefront.com/thebetacompl ... einfo.html - A bump
http://files.filefront.com/thebetacompl ... einfo.html - First edge
http://files.filefront.com/thebetacompl ... einfo.html - Second edge
Apologies if those don't work.