Science Fair Poster 4 (Spoiler)
Quote from p0rtalplayer on May 14, 2011, 11:29 pmA friend of mine pointed out that the announcer at the beginning of the game says it's been "999999" days since you went to sleep. Now assuming that's about right, that corresponds to just over 2700 years. It could be more and the system is glitching out. I can't seem to make a case for it being less. Of course, I haven't checked the number of 9's, so it could be only 5 (just over 270 years), I just took his word for it.
A friend of mine pointed out that the announcer at the beginning of the game says it's been "999999" days since you went to sleep. Now assuming that's about right, that corresponds to just over 2700 years. It could be more and the system is glitching out. I can't seem to make a case for it being less. Of course, I haven't checked the number of 9's, so it could be only 5 (just over 270 years), I just took his word for it.
Quote from rellikpd on May 14, 2011, 11:37 pmWinstonSmith wrote:....I'm pretty certain whatever poor farmer would have checked out a rusty, dilapidated shack in the middle of his field.Unless it's not actual people doing the farming. Weren't there images depicting that the hard-light bridges were possible due to light they pumped in, and in said images they depict it being pumped in from a field? Maybe it's part of Glados' (ie: Aperture Science) routines to maintain a field? She even says "I went to the surface today" etc.
man i feel like this is so shittily written, HURRAY for being up since 3:30 and working all day in the sun!
Unless it's not actual people doing the farming. Weren't there images depicting that the hard-light bridges were possible due to light they pumped in, and in said images they depict it being pumped in from a field? Maybe it's part of Glados' (ie: Aperture Science) routines to maintain a field? She even says "I went to the surface today" etc.
man i feel like this is so shittily written, HURRAY for being up since 3:30 and working all day in the sun!
Quote from xdiesp on May 15, 2011, 6:43 amAfter the Animal King video feature (Planet of the Apes reference), would you be surprised of finding the world dominated by Aperture appliances?
After the Animal King video feature (Planet of the Apes reference), would you be surprised of finding the world dominated by Aperture appliances?
Quote from MZDisaster on May 17, 2011, 9:10 amdid any one noticed this at the end of the game??
http://img263.imageshack.us/img263/5757/newbitmapimagecopycopyc.png
can you imagine this after 10,000 years?
the steel is not entirely eaten by rust and there is not a jungle surround the entrance so by that i say the game ended after portal 1 in ether 3 years or 27 years or between them witch is a good time for the plants to grow in the facility and for Chell's body to exist, not any flesh creature can stay if it wasn't frozen and it's very obvious that Chell wasn't frozenAccording to Valve founder Gabe Newell, He said that Portal 2 will probably be their last game "with an isolated single-player experience."
http://gamerant.com/half-life-3-valve-s ... -cj-81132/obviously valve and every company is looking for money and what is better than Singleplayer is CO-OP
have you noticed the last 3 games valve made is a CO-OP games
Half-Life 3 is going to be a CO-OP game, they are making the game of The Half-Life fans dreambased on that i would say Chell and Gordon will be a coop partners in Half-life 3
because they have the determent to stay alive and to save the world if they want and non of them have spoken a word in any of the main stories they were in
Barney and Alyx might not even be considered as a coop partners in Half-Life 3
because as i read somewhere they are animated figures or something, i'm not sure if that is true
did any one noticed this at the end of the game??
http://img263.imageshack.us/img263/5757/newbitmapimagecopycopyc.png
can you imagine this after 10,000 years?
the steel is not entirely eaten by rust and there is not a jungle surround the entrance so by that i say the game ended after portal 1 in ether 3 years or 27 years or between them witch is a good time for the plants to grow in the facility and for Chell's body to exist, not any flesh creature can stay if it wasn't frozen and it's very obvious that Chell wasn't frozen
According to Valve founder Gabe Newell, He said that Portal 2 will probably be their last game "with an isolated single-player experience."
http://gamerant.com/half-life-3-valve-s ... -cj-81132/
obviously valve and every company is looking for money and what is better than Singleplayer is CO-OP
have you noticed the last 3 games valve made is a CO-OP games
Half-Life 3 is going to be a CO-OP game, they are making the game of The Half-Life fans dream
based on that i would say Chell and Gordon will be a coop partners in Half-life 3
because they have the determent to stay alive and to save the world if they want and non of them have spoken a word in any of the main stories they were in
Barney and Alyx might not even be considered as a coop partners in Half-Life 3
because as i read somewhere they are animated figures or something, i'm not sure if that is true
Quote from jonas_field on May 17, 2011, 9:58 am[spoiler]did any one noticed this at the end of the game??
http://img263.imageshack.us/img263/5757 ... ycopyc.png
can you imagine this after 10,000 years?[/spoiler]No, but I can't imagine anyone staying alive for thousands of years in a room with only a refrigerator and a 70'ies style phone either. But I think what we see on screen is sometimes just meant to be a simplification. I think we're supposed to add a little bit of our own imagination and not take everything too literally, especially when it comes to the songs at the end of the games and anything that happens around the credits part. The Portal games walk a very delicate balancece between comedy, seriousness and other things.
Sorry, my english is crappy
No, but I can't imagine anyone staying alive for thousands of years in a room with only a refrigerator and a 70'ies style phone either. But I think what we see on screen is sometimes just meant to be a simplification. I think we're supposed to add a little bit of our own imagination and not take everything too literally, especially when it comes to the songs at the end of the games and anything that happens around the credits part. The Portal games walk a very delicate balancece between comedy, seriousness and other things.
Sorry, my english is crappy
Quote from Matt_mg on May 18, 2011, 4:35 pmPlayer1 wrote:msleeper wrote:Not sure what I failed to comprehend here.Player1 wrote:Keighley, Geoff: "The Final Hours of Portal 2", chapter 8, page 4: "Portal 1 took place somewhere around the year 2010, between the events of Half-Life 1 and 2".Same source, chapter 8, page 6: "One way to further differentiate Portal and Half-Life was to set the game far into the future --- at least 50,000 years."
Same source, chapter 8, page 6: "...Aperture circa 52,000 AD"
Stuff changes during game dev, one day we had an old Soviet carrier belonging to a PMC now it's a Korean boat, last week we had motion blur on the whole screen now we removed it from the central area.
That's just part of the stuff you say to get people off your back: "yeah we'll change it to X, leave me alone I've got work to do." or "Yeah it's 50,000 years in the future leave me alone I've got work to do."
Same source, chapter 8, page 6: "One way to further differentiate Portal and Half-Life was to set the game far into the future --- at least 50,000 years."
Same source, chapter 8, page 6: "...Aperture circa 52,000 AD"
Stuff changes during game dev, one day we had an old Soviet carrier belonging to a PMC now it's a Korean boat, last week we had motion blur on the whole screen now we removed it from the central area.
That's just part of the stuff you say to get people off your back: "yeah we'll change it to X, leave me alone I've got work to do." or "Yeah it's 50,000 years in the future leave me alone I've got work to do."
Quote from CroSSGunS on May 24, 2011, 7:00 ammsleeper wrote:Wow. I wonder if they realize how long 50,000 years really is. Modern man has only been around for about 10,000 or so.You're wrong. "Modern" man, a la Homo Sapiens, has been around circa at minimum 250,000 years (http://www.archaeologyinfo.com/homosapiens.htm), but that's besides the point.
More to the point, I think that we should take the voice prompt at the start (999999) as the minimum.
You're wrong. "Modern" man, a la Homo Sapiens, has been around circa at minimum 250,000 years (http://www.archaeologyinfo.com/homosapiens.htm), but that's besides the point.
More to the point, I think that we should take the voice prompt at the start (999999) as the minimum.
Quote from Player1 on May 24, 2011, 10:43 amCroSSGunS wrote:You're wrong. "Modern" man, a la Homo Sapiens, has been around circa at minimum 250,000 years (http://www.archaeologyinfo.com/homosapiens.htm), but that's besides the point.I think that depends on what definition of "modern human" you rely on:
Wikipedia, on Humans wrote:Anatomically modern humans originated in Africa about 200,000 years ago, reaching full behavioral modernity around 50,000 years agoBut as you say that's quite besides the point.
CroSSGunS wrote:More to the point, I think that we should take the voice prompt at the start (999999) as the minimum.Which is "only" 2700 years or so. Also there's a distinct pause after the fifth digit as far as I recall, and it sounds like it's definitely broken and cut off so there's no telling if the counter has five digits and just started from the top or what the hell's going on.
I think that depends on what definition of "modern human" you rely on:
But as you say that's quite besides the point.
Which is "only" 2700 years or so. Also there's a distinct pause after the fifth digit as far as I recall, and it sounds like it's definitely broken and cut off so there's no telling if the counter has five digits and just started from the top or what the hell's going on.

Quote from msleeper on May 24, 2011, 12:30 pmAdair wrote:I'm still confused about who revamped the elevators while GLaDOS was out of commission.I asked this question to, and the answer is: the developers. The change in the elevator rooms and the changes to the original test chambers are retcons, since there was more than a handful of them working on this project this go around.
I asked this question to, and the answer is: the developers. The change in the elevator rooms and the changes to the original test chambers are retcons, since there was more than a handful of them working on this project this go around.
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