Screenshots of "Hub"

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221 Posts
Posted Feb 04, 2009
It's been a while now since I mapped for Portal. :sad: I've only had time to polish my prefab collection now and then, but now I'm finally into mapping again! :biggrin:

This is my second Portal map. I started on it almost a year ago and I believe I can finsih it soon. Here's screenshots. Feedback would be nice.

imgimgimgimg
imgimgimgimg

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243 Posts
Posted Feb 04, 2009
Replied 5 hours later
Looks interesting, although I hope the second to last shot with all the panels in it doesn't make the map as complicated as it looks it might. Certainly looks interesting though, will certainly be interested in having a crack at it.
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303 Posts
Posted Feb 04, 2009
Replied 26 minutes later

Shane wrote:
Looks interesting, although I hope the second to last shot with all the panels in it doesn't make the map as complicated as it looks it might. Certainly looks interesting though, will certainly be interested in having a crack at it.

That looks freeking awesome, like the plumber game:

http://www.funny-games.biz/the-plumber.html

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221 Posts
Posted Feb 05, 2009
Replied 8 hours later

sbrown wrote:
That looks freeking awesome, like the plumber game:
http://www.funny-games.biz/the-plumber.html

That was a fun game :smile:. It would be fun to implement something like that in an upcoming map. But for this puzzel, I got my inspiration from Metroid Prime. It has many interesting puzzels you can take ideas from.

Posted Feb 05, 2009
Replied 5 hours later
Ah yes Metroid Prime 3 is it? that puzzle was on the space pirate level with the acid rain if i'm not mistaken. that game rocks btw and I can't wait to see how it's translated over to Portal
Posted Feb 06, 2009
Replied 23 hours later
Why does everyone use Imageshack, god. Flikr or something else, or gtfo.
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738 Posts
Posted Feb 06, 2009
Replied 2 hours later

mazk1985 wrote:
Ah yes Metroid Prime 3 is it? that puzzle was on the space pirate level with the acid rain if i'm not mistaken. that game rocks btw and I can't wait to see how it's translated over to Portal

A similiar puzzle was in Metroid Prime 1 as well, in a big chamber you encounter early on in Phazon Mines. What is it with Space Pirates and Morph Ball Plumber puzzles? They don't even have morph balls themselves!

But indeed, you're right. Though most of Metroid's puzzles aren't very hard, they are often fun to do because of Samus' many abilities and the way they all need to be used in order to complete a puzzle. Scan a panel here, boost in a spinner there, detonate a few morph ball bombs, blow away the blast shield, and voila, you get [Suit Expansion Name Here].

I remember this puzzle from Metroid Prime 2. In Sanctuary Fortress, near the Dynamo Room, you have to complete a puzzle with nine squares that come in three colours and may rotate around certain axises on a flat surface. One must align the three squares of one colours horizontally. Quite easy, but it requires that small extra step in thinking, much like Portal's puzzles.

Posted Feb 07, 2009
Replied 12 hours later
Oh goody, another map to try in my spare time :biggrin:.
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183 Posts
Posted Feb 08, 2009
Replied 1 day later

MrTwoVideoCards wrote:
Why does everyone use Imageshack, god. Flikr or something else, or gtfo.

cubeupload.com. it's free and quick and easy.

Just can't do ridiculously large files :razz:

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303 Posts
Posted Feb 09, 2009
Replied 3 hours later

dvlstx wrote:
cubeupload.com. it's free and quick and easy.

Just can't do ridiculously large files :razz:

Hmm it seems my adblock isn't working properly tonight

Posted Feb 11, 2009
Replied 2 days later
Looks interesting. I can't wait for the release.
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183 Posts
Posted Feb 11, 2009
Replied 1 hour later

sbrown wrote:
Hmm it seems my adblock isn't working properly tonight

lol. you calling me an ad, sbrown?
WELL ARE YOU?!

Posted Feb 11, 2009
Replied 16 minutes later
Looks very neat and professorial. Keep it up and I can't wait for it's release. :thumbup:
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303 Posts
Posted Feb 11, 2009
Replied 1 hour later

dvlstx wrote:
lol. you calling me an ad, sbrown?
WELL ARE YOU?!

probably

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545 Posts
Posted Feb 15, 2009
Replied 3 days later
I enjoyed your first map. I look forward to the release of your second one. It looks interesting.

:wink:

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221 Posts
Posted Feb 15, 2009
Replied 8 hours later
Here are some more ImageShack screenshots for you :razz:

imgimgimg
imgimgimg

My biggest concern here is the lighting. It has been challenging to accomplish good lighting and at the same time use realistic light sources. What do you think of it?

If everything goes well, I might be able to release it next week. All I have to do now is some fine tuning and adding a bonus map script.

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545 Posts
Posted Feb 17, 2009
Replied 1 day later
When do you think you might be finished?
:wink:
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221 Posts
Posted Feb 17, 2009
Replied 27 minutes later

It was more than screenshots in that post :wink:

Ald?z wrote:
If everything goes well, I might be able to release it next week. All I have to do now is some fine tuning and adding a bonus map script.

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545 Posts
Posted Feb 17, 2009
Replied 12 hours later
Sorry, I'll read more carefully in the future. Thanks.

:wink:

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631 Posts
Posted Feb 17, 2009
Replied 1 hour later

Ald?z wrote:
If everything goes well, I might be able to release it next week. All I have to do now is some fine tuning and adding a bonus map script.

So why bother with posting these screen shots if you could have just waited a week and released the actual map? You could have made the BNS file in the time it took you to take all these screen shots.