Signage Overlay not showing up on players' PC.
Quote from Freeman|TR on October 14, 2014, 12:04 pmI've put several overlays in the map.The textures are signages, the squares indicating cube dropper, putting the cube on the button etc.. These signages all showed up correctly on my PC, but when I checked a playthru of a player, I found that the signages are all blank squares, with a little weird reflection. How to make these signages show up correctly on any PC?
Other overlays like the posts work good.
I've put several overlays in the map.The textures are signages, the squares indicating cube dropper, putting the cube on the button etc.. These signages all showed up correctly on my PC, but when I checked a playthru of a player, I found that the signages are all blank squares, with a little weird reflection. How to make these signages show up correctly on any PC?
Other overlays like the posts work good.
Quote from TeamSpen210 on October 14, 2014, 3:30 pmWhat's the material names? Did you apply them via overlay, or directly as the brush texture? If the name has "world" in it, it's for applying to the brush. "Overlay" indicates it should be an overlay.
If textures show up solid white, it usually indicates the vtf is missing.
What's the material names? Did you apply them via overlay, or directly as the brush texture? If the name has "world" in it, it's for applying to the brush. "Overlay" indicates it should be an overlay.
If textures show up solid white, it usually indicates the vtf is missing.
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Quote from josepezdj on October 14, 2014, 6:56 pmAre those custom textures, or have you checked if the overlays you're using are into custom folders?
Are those custom textures, or have you checked if the overlays you're using are into custom folders?
Quote from Freeman|TR on October 15, 2014, 9:40 amTeamSpen210 wrote:What's the material names? Did you apply them via overlay, or directly as the brush texture? If the name has "world" in it, it's for applying to the brush. "Overlay" indicates it should be an overlay.
If textures show up solid white, it usually indicates the vtf is missing.maybe I apply world texture on overlays let me check
If textures show up solid white, it usually indicates the vtf is missing.
maybe I apply world texture on overlays let me check
Quote from Freeman|TR on October 15, 2014, 9:46 amjosepezdj wrote:Are those custom textures, or have you checked if the overlays you're using are into custom folders?its not custom .
its not custom .