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SkyBox in exterior map.

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Hello.

I want to do some tests mapped to the outside, as it could be a street or a city L4D for the portal 2.

The case is not getting the SkyBox be displayed correctly.

To test, I took the final map of the Portal 1 and the skybox is working properly (in the Portal 1), but ... to compile the Portal 2 goes wrong me (obviously copy all textures)

Can anyone tell me how to do to have a heaven right?.

Thank you.

Compile Portal 1 (THIS IS WHAT I WANT)
Image

Compile Portal 2
Image

My Hard Core TPI Maps

http://www.tarados.org Mapping and Hobby's.

Portal 2 Psicodelia Test One - A map designed to make you think.

Albert Einstein dijo una vez: En el mundo hay dos cosas infinitas... EL universo y la Estupidez Humana... y del primero no estoy seguro.

These are the only Portal 2 Skybox's you can use, unless you make a custom one.
And I personally, never got the sky_l4d_c4m1_hdr one to work.
http://developer.valvesoftware.com/wiki/Portal_2_Sky_List

Maps(Newest to Oldest): Storming the Castle / The Amazing Race / Wreaked / Mental Breakdown / Lost In Transition / Split / Mind Lock
Mapping Since May 21, 2011

Portal 2 does not support a 3D skybox.

The OrangeBox games do.

satchmo wrote:
Portal 2 does not support a 3D skybox.

Yes it does, Valve even uses a 3d skybox to add windows to the factory levels.

baca25 wrote:
These are the only Portal 2 Skybox's you can use, unless you make a custom one.
And I personally, never got the sky_l4d_c4m1_hdr one to work.
http://developer.valvesoftware.com/wiki/Portal_2_Sky_List

Thank you for responding, I probe the Skybox sky_l4d_c4m1_hdr comets and looks weird ..

Image

You only have to change the Map> Map Propieties right?

Image

Omnicoder wrote:
Yes it does, Valve even uses a 3d skybox to add windows to the factory levels.

know how to get it?

Thank you.

My Hard Core TPI Maps

http://www.tarados.org Mapping and Hobby's.

Portal 2 Psicodelia Test One - A map designed to make you think.

Albert Einstein dijo una vez: En el mundo hay dos cosas infinitas... EL universo y la Estupidez Humana... y del primero no estoy seguro.
Omnicoder wrote:
Yes it does, Valve even uses a 3d skybox to add windows to the factory levels.

I have no doubt whatsoever that you're right, but I think there's some problem where 3D skyboxes just show up black when looking at one through a portal. Maybe that was just in Portal 1 though.

Try out Twin Pillars, a Portal 2 map by BOB74j.

Doesn't Portal 2 follow the same guidelines for making a 3D sky box in any other Source game?
Just create a smaller box outside your map with a sky_camera inside. See the VDC: http://developer.valvesoftware.com/wiki/3d_skybox

Wouldn't have a clue what the 3D skybox would do when you look through portals though.

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chickenmobile wrote:
Wouldn't have a clue what the 3D skybox would do when you look through portals though.

Quote:
Portal 1 developers: 3D skyboxes do not render properly when observed through portals.

The fact that the VDC page says Portal 1 rather than just Portal probably means that the 3D skybox through portals problem was fixed in Portal 2. Either that or nobody has bothered to test it yet in Portal 2 and submit their results to the VDC. At any rate, here's the example picture from that VDC page.

3D skybox through a portal

Spoiler
Sorry, only logged-in users can see spoilers.

Try out Twin Pillars, a Portal 2 map by BOB74j.

Actually I think if you search for "skybox" in your texture browser the texture will come up with the orange to blue fade and all the destroyed buildings.

My Maps:
[spoiler][SP] Alternate[/spoiler]
chickenmobile wrote:
Doesn't Portal 2 follow the same guidelines for making a 3D sky box in any other Source game?
Just create a smaller box outside your map with a sky_camera inside. See the VDC: http://developer.valvesoftware.com/wiki/3d_skybox

Wouldn't have a clue what the 3D skybox would do when you look through portals though.

+

Hello.

Since the projection used skybox with "sky_camera."
I used the original sky "portal 2"
I followed a tutorial that herein, does not work well if Portal2 but L4D2; perfectly.

Any ideas? someone managed to create a 3D sky properly?

Test Portal 2 - Sky: sky_fog
Image

Test Portal 2 - Sky: sky_l4d_c4m1_hdr
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Test L4D2 - Sky: sky_l4d_c1_2_hdr
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Happens to Portal 2, anyone got a 3d sky?

Tutorial Assistant and my VMF for both the Portal 2 as L4D2

Download Test: http://puu.sh/52OQ

My Hard Core TPI Maps

http://www.tarados.org Mapping and Hobby's.

Portal 2 Psicodelia Test One - A map designed to make you think.

Albert Einstein dijo una vez: En el mundo hay dos cosas infinitas... EL universo y la Estupidez Humana... y del primero no estoy seguro.
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