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[SOLVED] Adding custom footstep sound

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Konke wrote:
I did just that, except the render amount set to 0 (which I didn't find). Sorry but it didn't work.

You have to disable the SmartEdit once in the func_brush's properties window (just hit the
SmartEdit button on the top right corner), then you must add a new keyvalue by hitting the ADD button also on the right area of the window, and then put the following keyvalue:

- Key = rendermode
- Value = 10

This will make the brush to not be rendered.

Konke wrote:
I like the idea. Perhaps "don't render" means it won't render any sounds aswell.

Yeah, that could happen, you'll have to try it ;)

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]
josepezdj wrote:
Konke wrote:
I did just that, except the render amount set to 0 (which I didn't find). Sorry but it didn't work.

You have to disable the SmartEdit once in the func_brush's properties window (just hit the
SmartEdit button on the top right corner), then you must add a new keyvalue by hitting the ADD button also on the right area of the window, and then put the following keyvalue:

- Key = rendermode
- Value = 10

This will make the brush to not be rendered.

Thanks. I tried the to switch off the SmartEdit and the rendermode set to 10 was already there. Any other ideas? :/

Solved! I swtiched "Solid BSP" to "Yes". Thanks a bunch for the help!

Thanks everyone, I also found this usefull...

I have actually gone inactive on TWP For a year Haha, NOT ANYMORE :)

I am currently working on a Portal 2 Map series 'Testing for life'

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