Please or Register to create posts and topics.

[SOLVED] info_paint_sprayer crashing game..

I placed an info_paint_sprayer in a map, but when i start the thing ingame... Portal 2 crashes to desktop, the map proprieties don't have the "Paint in map" or similar options for me to enable. i verified cache from P2 and P2ATT.. idk what might be causing it.. so could anynone give an help? =P

Follow images from the IPS and map proprieties.

MAP PROPRIETIES
http://i.imgur.com/G0gfHJK.png

INFO_PAINT_SPRAYER
http://i.imgur.com/yKkvJ81.png

Level designer, 3D modeler, texture artist ,environment artist.

Seji, for the sake of clearness and for future users who will check this thread out, you should explain how you fixed your issue.

I'll just say how to add the "paint in map" in the case someone doesn't know:

1. Go to Map > Map Properties and you'll have a properties window similar to any other entity's peroperties window, but this entity is called "worldspawn"

2. Disable the SmartEdit and manually add the following key and value:

- Key: paintinmap

- Value: 1

That's all you need for your map to make the paint to appear in

Spoiler
Sorry, only logged-in users can see spoilers.

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]
josepezdj wrote:
Seji, for the sake of clearness and for future users who will check this thread out, you should explain how you fixed your issue.

I'll just say how to add the "paint in map" in the case someone doesn't know:

1. Go to Map > Map Properties and you'll have a properties window similar to any other entity's peroperties window, but this entity is called "worldspawn"

2. Disable the SmartEdit and manually add the following key and value:

- Key: paintinmap

- Value: 1

That's all you need for your map to make the paint to appear in

Spoiler
Sorry, only logged-in users can see spoilers.

yup i did that, and also maxblobcount 250...

Level designer, 3D modeler, texture artist ,environment artist.