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[SP] Deja Vu

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A laser puzzle for experienced players.
I've taken my first ever made and published map and played around it with some new ideas. So people who has played the original map may have some deja vu.

Credits:
Head Shot for beta-testing
Josepezdj for custom water texture
Brainstone for elevators instances.

Click here to download Deja Vu

God bless the quick save's inventor...(Portal: Prelude)

Well, it took me about an hour to get the second cube. And I think I have a way to get to the exit. It looks pretty good so far. But is the first fizzler

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? If so, shouldn't you have used a different texture for that one?

Hm, all the fizzlers should work as usualy. I can't check it atm. If I realy missed it I'll fix it later.

God bless the quick save's inventor...(Portal: Prelude)

Great map! I don't think I have the intended last move figured out yet but I loved how getting the second cube was done. The angles are really clever and it makes you think.

Here are few mostlikely unintended final moves:

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I'll take another look at this later.

That sure is a nice map you got there. It would be a shame if someone broke it.

My maps: Bits , Color Me Rainbow and Spank Me Skyward

Well done, Shakky. Thanks for your video. Both ways are unintended indeed. The first one is realy awesome, I don't even know if I will (or can) fix it. The second one will be fixed.

EDIT. Turning upper row of tiles in black in the enter area fixes both the ways. The map is updated.

God bless the quick save's inventor...(Portal: Prelude)

Haha... I got the 2nd cube... finally!! :D I'm with it, let's see if I can finish it, but let's call it a day for today. Goodnight.

EDIT

SOLVED! :D Wow man, what a tough puzzle! :notworthy: A real challenge in such a small area. It's simply brilliant my friend. My deepest congratulations for coming with this idea!

The only part I'm not completely sure is

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. I hope to hear your comments! :thumbup:

Thanks again for creating this! Impressive.

Give the video around 2 hours....

312TUguVe3M

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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Heh, my friend, I'm, fool, have been waiting for your new post yesterday. And havn't seen you'd updated your previous post. Your way for the last move is unintended. It should be more elegant.

EDIT. I've fixed josepezdj's way up. The map is updated.

God bless the quick save's inventor...(Portal: Prelude)

Here's how I did it during the beta... Great map!! One of the most challenging in a long while

DejaDEMO.dem.zip

Yeah, that's almost intended. The only difference is that you aim the cube beforehand in blind, which is not very reliable. Jose showed the better (intended) way to get to the cube in the bridge area.

God bless the quick save's inventor...(Portal: Prelude)

Hah, I KNEW IT!

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Damn! :angrysquare:

:D

I guess that there is no other way now after the latest update...

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EDIT

Grey, let me apologize for not insisting a little bit more and manage to complete the latest version. Since I already spent a lot of hours in this complex and awesome challenge solving everything except the very last move, I simply gave up and watched Headshot's soltution :D ... I feel so sorry if I disappointed you, my friend... it won't happen again :thumbup:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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