[SP] Dilapidation Collection
Quote from LoneWolf2056 on February 17, 2013, 10:21 amThanks lpfreaky, im adding the collection to moddb, would anyone be able to help out with making a teaser trailer? Please message me if you are interested, thanks
EDIT josepezdj is helping with a trailer
Thanks lpfreaky, im adding the collection to moddb, would anyone be able to help out with making a teaser trailer? Please message me if you are interested, thanks
EDIT josepezdj is helping with a trailer
Quote from josepezdj on February 25, 2013, 10:10 amOK, this is to my friend and awesome mapper Stephen... To me this mappack has been an awesome work that I enjoyed really much... so making the trailer was a pleassure, it really deserved this, and much more! Hope you guys enjoy it:
Dilapidation Trailer
(Don't foget to watch it WITH the sound! )
OK, this is to my friend and awesome mapper Stephen... To me this mappack has been an awesome work that I enjoyed really much... so making the trailer was a pleassure, it really deserved this, and much more! Hope you guys enjoy it:
Dilapidation Trailer
(Don't foget to watch it WITH the sound! )
Quote from LoneWolf2056 on February 25, 2013, 10:35 amjosepezdj wrote:OK, this is to my friend and awesome mapper Stephen... To me this mappack has been an awesome work that I enjoyed really much... so making the trailer was a pleassure, it really deserved this, and much more! Hope you guys enjoy it:Thanks Josepezdj, its awesome
Thanks Josepezdj, its awesome
Quote from RectorRocks on February 26, 2013, 8:54 amReally awesome maps for an awesome series.
I've played all 6 maps and it took me about 3 hours to complete it
Here's my blindruns:Part 0:
J7Qp5F_WSagPart 1:
bnp0nomHazMPart 2:
iW3o_vZpCxgPart 3:
BfzMaEba3P0Part 4:
HtgjFCyv_O0Part 5:
Part 6:
Definitely a 5/5.
Please tell me if any of my solutions are unintended!EDIT: Uploaded all 6 videos.
Really awesome maps for an awesome series.
I've played all 6 maps and it took me about 3 hours to complete it
Here's my blindruns:
Part 0:
J7Qp5F_WSag
Part 1:
bnp0nomHazM
Part 2:
iW3o_vZpCxg
Part 3:
BfzMaEba3P0
Part 4:
HtgjFCyv_O0
Part 5:
Part 6:
Definitely a 5/5.
Please tell me if any of my solutions are unintended!
EDIT: Uploaded all 6 videos.
Quote from LoneWolf2056 on February 26, 2013, 9:35 amWOW thanks RectorRocks
I look forward to watching them all ^_^All intended bar your part 1 solution which was just painful to watch you try over and over to align that thing, either of the 2 actual solutions would be a lot easier
WOW thanks RectorRocks
I look forward to watching them all ^_^
All intended bar your part 1 solution which was just painful to watch you try over and over to align that thing, either of the 2 actual solutions would be a lot easier
Quote from garbel on February 26, 2013, 11:34 amRectorRocks, thank you for your (hopefully) intended solution(s), now I made my peace with part 4
RectorRocks, thank you for your (hopefully) intended solution(s), now I made my peace with part 4
Quote from zivi7 on February 27, 2013, 4:20 pmFinally got around to continue after having played part 0 a while ago. Part 1 is pretty nice overall. Both puzzles were of a nice diffculty. I liked the fall from the walkway. The destruction in the companion cube room before being presented with the voting screen seemed a bit weird with all the sparks, but maybe that'll make sense when I start Part 2.
The only problem was that I had very noticeable lag on my computer. I think it's most likely because a lot of parts that could be func_details are world brushes. Check my Steam screenshots for some example areas where you might be able to improve performance.
Finally got around to continue after having played part 0 a while ago. Part 1 is pretty nice overall. Both puzzles were of a nice diffculty. I liked the fall from the walkway. The destruction in the companion cube room before being presented with the voting screen seemed a bit weird with all the sparks, but maybe that'll make sense when I start Part 2.
The only problem was that I had very noticeable lag on my computer. I think it's most likely because a lot of parts that could be func_details are world brushes. Check my Steam screenshots for some example areas where you might be able to improve performance.
Quote from LoneWolf2056 on April 28, 2013, 6:58 pmWoo, featured in PC Gamer ^_^
Woo, featured in PC Gamer ^_^
Quote from RogerL on April 28, 2013, 8:05 pmCongratulations! Well deserved. But I noticed he didn't say anything about the boss fight. *cough* *cough*
Congratulations! Well deserved. But I noticed he didn't say anything about the boss fight. *cough* *cough*
Quote from LoneWolf2056 on April 28, 2013, 8:11 pmRogerL wrote:Congratulations! Well deserved. But I noticed he didn't say anything about the boss fight. *cough* *cough*Thanks, Yea just sorta mentioned near the end.
Quote:"as Dilapidation closes with a genuine boss fight"
Thanks, Yea just sorta mentioned near the end.