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[SP] Forest Temple

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I'm going to try this out being a Zelda fan myself. From the screenshot, it look really good. Especially the twisted hallway.
Edit: I got about half-way through before the game crashed on me. I'm going to have to go through it all over again.

I like the fact that there were

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The laser puzzles were challenging but not insanely hard. The
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were also fun to break.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

Haha, finally managed to finish this!

Overall, I'd have to say that I enjoyed it immensely, which is weird because there were loads of things that really pissed me off....

First, the good:

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Now, The bad:

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Like I say, I have a lot of criticism, but I definitely would recommend it to anyone as I had lots of fun getting through it despite the odd moment of frustration. Kind of feel I would have liked it even more if I'd ever played the Zelda game too... Thanks a lot for sharing!

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My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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For some of the things that pissed you off El Farmerino, I'd like to explain a few of them since I've memorized the original Forest Temple.
1. The cube placements are placed in the same rooms and general areas as Keys are in the real game to unlock doors.
2. The 4 Cores represent the Poe Sisters that steal the flames that power the elevator in the main room with 4 torches. You have to damage the pictures in order get them out. In this map however, it is harder to attack the core screens and there is no indication that the cores stole power from the elevator.
3. Turret ambushes. Well, it's better than the Wallmaster grabbing you.
My main complaint is that I wanted to hear the Forest Temple theme while playing this map.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

See, I knew it would have made more sense if I'd played the original. Still, I managed to work it all out on my own regardless...

---------------------------
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
---------------------------
MasterLagger wrote:
My main complaint is that I wanted to hear the Forest Temple theme while playing this map.

Fixed! Testers will now be accompanied through the halls by the haunting echoes of the Forest Temple theme.

I've also added a run-through video

Just solved this myself, and I can say without exaggeration that, with very few exceptions, this is the most fun I had with a Portal 2 map.

The conformity to TLOZ:OOT was pretty striking, and the miniboss fights were excellent. There are indeed a few frustrating aspects about the map, but in my book it's all overshadowed by the fun factor.
It's awesome that you've included the FT theme in the new version.

The harder laser puzzle had me stuck for a while as well, so even in the puzzle department I liked it

And I hope you make more maps...

Yeah, I'd like to see you publish all the other dungeons as well.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

This certainly was something different. Epic in scope, with a huge variety of puzzles, and many new mechanics to learn, it felt a little overwhelming at times. My general impression is that this is definetly worth a play, but only if you have a lot of patience. There is a lot of searching, exploring, and, unfortunately, backtracking. I have to admit that I had to watch your video to figure out the jigsaw puzzle, and I still don't know what the goal of that was, but I faithfully copied your moves and was able to continue. And I didn't realize that that puzzle had to be completed to gain access to the puzzle for the fourth light. I spent an hour just looking for that last puzzle after giving up on the jigsaw puzzle for the fourth or fifth time. I did manage to get the movable blocks stuck once on my first time into that room, but fortunately I had a save just before that and it didn't happen again. There is a sphere button in that room that didn't seem to do anything, and it didn't look like you used it in your walkthrough -- again, that was a real time waster as I searched and searched for what it did. Overall, though, I would highly recommend this map, but only to certain types of players.

I think that's a fair assessment RogerL, this map won't be amazing for everyone. But if there are a few people out there who really enjoy it as much as I do then it's all worth it.

MasterLagger wrote:
all the other dungeons

Heh I don't know about all of them, but I've begun work on my next installment. But think serenade, not bolero

narsqrd wrote:
MasterLagger wrote:
all the other dungeons

Heh I don't know about all of them, but I've begun work on my next installment. But think serenade, not bolero

Oh no, not the damn Water Temple.
:notwant:
Oh well, at least the iron boots won't be involved. I can see those dragon heads rising with portal surfaces on their necks instead of a bullseye.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
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