[SP] Heavens Gate
Quote from marKiu on March 15, 2012, 6:25 amThis is a big map including three chambers. Its my second mapping attempt and i wanted to try something diffrent. So dont expect a typical Portal2 map.
The difficulty should be medium - hard and the intended solution is controller friendly.
I dont want to spoil anything more. Hope you like it and your feedback is welcome.v1.1 now you start without a portalgun and some graphic bugs are fixed.
v1.2 fixed a display bug for the numbers of room2
v1.3 fixed an unintended solution
v1.4 fixed multiple issues
File Name: sp_heavens_gate_v1.4.rar
File Size: 12.08?MiB
[SP] Heavens Gate
This is a big map including three chambers. Its my second mapping attempt and i wanted to try something diffrent. So dont expect a typical Portal2 map.
The difficulty should be medium - hard and the intended solution is controller friendly.
I dont want to spoil anything more. Hope you like it and your feedback is welcome.
v1.1 now you start without a portalgun and some graphic bugs are fixed.
v1.2 fixed a display bug for the numbers of room2
v1.3 fixed an unintended solution
v1.4 fixed multiple issues
File Name: sp_heavens_gate_v1.4.rar
File Size: 12.08?MiB
[SP] Heavens Gate
Quote from josepezdj on March 15, 2012, 6:53 amWOW marKiu! This looks simply awesome! It also looks terribly difficult!
A good challenge for this evenning!
Downloaded... Let's try it later...
WOW marKiu! This looks simply awesome! It also looks terribly difficult!
A good challenge for this evenning!
Downloaded... Let's try it later...
Quote from Szieve on March 15, 2012, 7:18 amVery nice... So far solved room 1... in room 2. Know what I'm supposed to do, just need to wrap my brain around the puzzle a bit more.. clever stuff. Looks great so far. one little bug I noticed.. 3rd part of room 2 the glass seems to disappear between part 2 & 3. still there just turns completely invisible.
Very nice... So far solved room 1... in room 2. Know what I'm supposed to do, just need to wrap my brain around the puzzle a bit more.. clever stuff. Looks great so far. one little bug I noticed.. 3rd part of room 2 the glass seems to disappear between part 2 & 3. still there just turns completely invisible.
Quote from Ruien on March 15, 2012, 9:03 amHmm, for some reason on my machine I start with the portal gun. I then solved the first room, and I found a portal gun - so I assume that I shouldn't be starting with one. Is this correct?
The map itself looks really great, and there's some very interesting puzzle design here!
Hmm, for some reason on my machine I start with the portal gun. I then solved the first room, and I found a portal gun - so I assume that I shouldn't be starting with one. Is this correct?
The map itself looks really great, and there's some very interesting puzzle design here!
Quote from marKiu on March 15, 2012, 9:19 am@josepezdj: thanks man hope u will enjoy it.
@szieve: nice thanks... glad that u like it. ill check that bug with the glass window later because this map take forever to compile.
@ruien: ahhh i deleted the elevator because i couldnt get it to work that u start without a portalgun... now u spawn just with the info_player_start entity. i guess the error must be on your side. IF ANYONE ENCOUTERS THIS BUG TOO PLEASE LET ME KNOW! anyways you should have some ugly errors because multiple visible worldportals dont work with normal portals. maybe you try to solve it again without the portalgun. im happy that u like the design.
thanks for your feedback guys.
@josepezdj: thanks man hope u will enjoy it.
@szieve: nice thanks... glad that u like it. ill check that bug with the glass window later because this map take forever to compile.
@ruien: ahhh i deleted the elevator because i couldnt get it to work that u start without a portalgun... now u spawn just with the info_player_start entity. i guess the error must be on your side. IF ANYONE ENCOUTERS THIS BUG TOO PLEASE LET ME KNOW! anyways you should have some ugly errors because multiple visible worldportals dont work with normal portals. maybe you try to solve it again without the portalgun. im happy that u like the design.
thanks for your feedback guys.
Quote from Fluppy on March 15, 2012, 9:31 ammarKiu wrote:i deleted the elevator because i couldnt get it to work that u start without a portalgun...You can use trigger_weapon_strip
I will try this map later.
You can use trigger_weapon_strip
I will try this map later.
My workshop
How to control other people
[spoiler]LOL, I've just forced you to click on the 'SHOW' button! Now click here: http://soundcloud.com/vojtasiman/[/spoiler]
Quote from Ruien on March 15, 2012, 11:27 amandyb wrote:My head hurtsAre you working on door 3 too? I've tried [spoiler]every combination of the 1 and 2 patterns I can think of[/spoiler]. Seems it has to be [spoiler]4 or 5 buttons[/spoiler] and that rules out a lot of combinations (like list concatenation).
Are you working on door 3 too? I've tried
Quote from zivi7 on March 15, 2012, 12:20 pmI haven't solved anything yet, I'm just posting to say that I also had the bug with the portal gun.
I haven't solved anything yet, I'm just posting to say that I also had the bug with the portal gun.
Quote from andyb on March 15, 2012, 12:38 pmRuien wrote:andyb wrote:My head hurtsAre you working on door 3 too? I've tried [spoiler]every combination of the 1 and 2 patterns I can think of[/spoiler]. Seems it has to be [spoiler]4 or 5 buttons[/spoiler] and that rules out a lot of combinations (like list concatenation).
No I'm on 2 lol.I got dizzy from 1 lol so I'm taking a break and playing something easy.Portal pro
Are you working on door 3 too? I've tried
No I'm on 2 lol.I got dizzy from 1 lol so I'm taking a break and playing something easy.Portal pro