[SP] Hex Complex
Quote from KyloX on February 1, 2015, 10:08 amWelcome to the Hex Complex.
The map contains a small puzzle, an obstacle room and a introduction to a new cube mechanic. The whole map is short due of specific problems (to many brush_sides ).
The second part will include puzzles with the cube and other mechanics.If there are problems or bugs, please, do tell. Oh and feedback would be great.
Special thanks to:
* Kanade - Water textures
* TopHATTwaffle [www.tophattwaffle.com] - Waterfall textures
* emreovus33 - for testingEnjoy
Welcome to the Hex Complex.
The map contains a small puzzle, an obstacle room and a introduction to a new cube mechanic. The whole map is short due of specific problems (to many brush_sides ).
The second part will include puzzles with the cube and other mechanics.
If there are problems or bugs, please, do tell. Oh and feedback would be great.
Special thanks to:
* Kanade - Water textures
* TopHATTwaffle [www.tophattwaffle.com] - Waterfall textures
* emreovus33 - for testing
Enjoy
http://steamcommunity.com/profiles/7656 ... shopfiles/
Quote from quatrus on February 1, 2015, 12:37 pmNovel eerie environment - nice. No guidance on what to do - for a novice player this would have really been a frustrating challenge. Maybe a guidance chamber to introduce the diamond buttons and how they work. Opening the door was a surprise after pushing the second button - kind of what else could I do?
The new cube mechanic took a bit of trying to get it right to get up - does have potential in maps...
Thanks for creating....
Novel eerie environment - nice. No guidance on what to do - for a novice player this would have really been a frustrating challenge. Maybe a guidance chamber to introduce the diamond buttons and how they work. Opening the door was a surprise after pushing the second button - kind of what else could I do?
The new cube mechanic took a bit of trying to get it right to get up - does have potential in maps...
Thanks for creating....