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[SP] Incidence

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I completed the map with what seemed to be sane, intended solutions. Shooting the portal while yoyo-ing at the end was very hard and took me 50 tries.

Your "intended" solution is wild - seemed more like one of those from the Guys that manage to always do things the opposite way. Dropping Cube #2 down so that it hits the edge of the light bridge and moves toward you just enough to make it to the protable floor square . . tried that many times but never made it. So did it the simpler way. Also - holding and carrying the cubes along the fizzler while you were on the other side and popping them through and up onto the Light bridge is something no one in a million years would ever think of. But - that move is not required.

Nevertheless - GREAT MAP - GREEEAAAT ! !

@PCdoc:

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is actually pretty easy. I'm sure it's possible to
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about 7 out of 10 times, provided you correctly place the bridge at the right altitude, which also makes sense physically.
The move that requires
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was actually figured out by HeadShot, so it's not impossible to think of.

Thanks for playing and I appreciate your feedback; nice to hear you figured out an easier way! I'm going to release 2 more maps and the second of them will be harder than this one.

Thanks for the solution - elegant. I figured that I needed to go back out and retrieve a cube again....just got too tired....no stamina... Thanks for challenging....

My solution is below. I only recorded the Final area where the 2 cubes must be transported from the 2 round buttons at the bottom . . . to the 2 square buttons at the Top.
I cut out about 45 attempted portal gunshots during the yo-yo (to shoot a Portal into the floor panel for access to the Top Room) since they are so repetitive.

This map was so fascinating and challenging - I really love it.
But man !! Those Portal shots into the floor require deadly aim and hair-trigger reflexes.
I have not watched the other Videos yet except for yours.
So please pardon me if this is a repeat of the others.

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Yeah that's probably the only other way to complete the final part except the intended one! :thumbup: You, Jose and greykarel came up with it independently

I should add - that the method of getting the Companion cube through the 2 fizzlers was a very innovative idea. Stumped me for a while. And your other map, Isolation, I am completely stuck on. Will post a response if I ever figure out how to get that damn cube at the entrance !! The Laser being 2 feet in the air is driving me nuts. Not fair - LOL

PCdoc wrote:
I should add - that the method of getting the Companion cube through the 2 fizzlers was a very innovative idea. Stumped me for a while. And your other map, Isolation, I am completely stuck on. Will post a response if I ever figure out how to get that damn cube at the entrance !! The Laser being 2 feet in the air is driving me nuts. Not fair - LOL

Thanks, and I'm glad to know you're trying out Isolation too.. I should warn you, however, the method to get the entrance cube may border on being unfairly difficult (not in terms of execution though) :twisted:

Wow great map! I solved it a bit diffrent. Good job for the intended solution. Great back and forth with multiple use of elements! I like it.

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My Maps-1-2-3-4-5-

My PTI Tests-1-2-3-

@marKiu: haha only you can come up with these weird solutions that nobody else can think of :D

very good map, thanks :thumbup:

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