[SP] Linking Annex - The Proposal Project
Quote from hyperion1is on September 4, 2011, 8:43 amSik-7 wrote:that's what I did, the files are in the correct folders, but it's not working :SHow you said is actually like this on the 3rd step of the Portal2Two explanation.
Portal2Two wrote:3. From the archive's addons folder, copy out and paste this file linking_annex.vpk to your ...Portal 2portal2mapsaddons. If there is no addons in your portal directory, not to worry - there is no such folder there by default. Create new folder and name it addons. Don't forget to put linking_annex.vpk in there.When in fact should be the path Portal2Two stated Portal 2portal2addons; so the final path is:
...Portal 2portal2addonslinking_annex.vpk
Good luck!
How you said is actually like this on the 3rd step of the Portal2Two explanation.
When in fact should be the path Portal2Two stated Portal 2portal2addons; so the final path is:
...Portal 2portal2addonslinking_annex.vpk
Good luck!
PS. Personally I don't like "athletic maps" were when you don't make it you die or you lose a lot of time. But that's just me.
Quote from Portal2Two on September 5, 2011, 11:20 amCosmicD wrote:I'd like to point to a glitch that players will experience when installing this AND go back to playing the stock campaign.Your transition_list.nut doesn't contain the standard levels, therefor everyone who plays the stock maps will be greeted with a "end of playtest" message and the level won't transition to the next map.
To play stock maps without this glitch it took me to empty all .VPK files from the addons folder and then to restart Portal 2. I had a lot of *.VPK's of different authors and simply restarting Portal didn't help.
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Ski-7 wrote:Portal2Two wrote:1. The downloaded archive (LinkingAnnex.zip) contains two folders: addons and media.
2. From the archive's media folder, copy out these files Bliss.bik and Ring.bik, and paste them to your ...Portal 2portal2media.
3. From the archive's addons folder, copy out and paste this file linking_annex.vpk to your ...Portal 2portal2addons. If there is no addons in your portal directory, not to worry - there is no such folder there by default. Create new folder and name it addons. Don't forget to put linking_annex.vpk in there.
4. Now start Portal 2 game
5. Hit "~"
6. Type map la_bringing_together
7. Hit "Enter" and take it from there.that's what I did, the files are in the correct folders, but it's not working :S
I'm sure it's not what you did, because your first post states this:
Ski-7 wrote:i put the folder "addons" with the VPK file in the map(WRONG, "addons" ARE NOT SUPPOSED TO BE inside "maps", that's the source if your problems) folder and the BIK files in the media folder, any help?Again, according to the instructions:
MissStaby wrote:TO PLAY THE MAP:Put the VPK in the addons folder
put the bik files in your media folder.
open console and type:
map la_bringing_together*.VPK --> addons
*.bik --> mediaconsole -> ~
type ----> map la_bringing_together
Your transition_list.nut doesn't contain the standard levels, therefor everyone who plays the stock maps will be greeted with a "end of playtest" message and the level won't transition to the next map.
To play stock maps without this glitch it took me to empty all .VPK files from the addons folder and then to restart Portal 2. I had a lot of *.VPK's of different authors and simply restarting Portal didn't help.
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2. From the archive's media folder, copy out these files Bliss.bik and Ring.bik, and paste them to your ...Portal 2portal2media.
3. From the archive's addons folder, copy out and paste this file linking_annex.vpk to your ...Portal 2portal2addons. If there is no addons in your portal directory, not to worry - there is no such folder there by default. Create new folder and name it addons. Don't forget to put linking_annex.vpk in there.
4. Now start Portal 2 game
5. Hit "~"
6. Type map la_bringing_together
7. Hit "Enter" and take it from there.
that's what I did, the files are in the correct folders, but it's not working :S
I'm sure it's not what you did, because your first post states this:
Again, according to the instructions:
Put the VPK in the addons folder
put the bik files in your media folder.
open console and type:
map la_bringing_together
*.VPK --> addons
*.bik --> media
console -> ~
type ----> map la_bringing_together
Quote from CosmicD on September 6, 2011, 4:50 amkind of silly that you can't pack bik files in a vpk'd media folder as a campaign author. I really hope they fix this
kind of silly that you can't pack bik files in a vpk'd media folder as a campaign author. I really hope they fix this
Quote from Portal2Two on September 6, 2011, 6:02 amCosmicD wrote:kind of silly that you can't pack bik files in a vpk'd media folder as a campaign author. I really hope they fix thisEven if they fix it in "Linking Annex Project", other .VPK maps will give you the same glitch.
MissStaby wrote:Well, the thing is that this transitions file is packed with the linking annex vpk. You would just have to remove that one to see the transitions working again. For an end user like you, the other solution would be also very complicated, like you would have to unpack the vpk, add the standard maps information to the bits of the linking annex transitions list file and repack the vpk. You should just move it elsewhere if you want to play the normal maps. Unless they want to reupload a newer fixed version.Like it has been said numerous times, if the glitch persists with the stock maps, just go ahead and empty the addons folder and then restart Portal 2. Or temporarily rename addons. No big deal really.
Even if they fix it in "Linking Annex Project", other .VPK maps will give you the same glitch.
Like it has been said numerous times, if the glitch persists with the stock maps, just go ahead and empty the addons folder and then restart Portal 2. Or temporarily rename addons. No big deal really.
Quote from Spam Nugget on September 6, 2011, 8:38 amPortal2Two wrote:Like it has been said numerous times, if the glitch persists with the stock maps, just go ahead and empty the addons folder and then restart Portal 2. Or temporarily rename addons. No big deal really.Yes, but its still frustrating to have to go through this, I would have thought valve could have accomodated custom maps much better tha they have done. Also, it has been said a bazillion times on this forum, but perhaps it should be put it the maps readme too?
Yes, but its still frustrating to have to go through this, I would have thought valve could have accomodated custom maps much better tha they have done. Also, it has been said a bazillion times on this forum, but perhaps it should be put it the maps readme too?

I think in terms of boolean variables. Generally, it makes things easier.
Quote from CookieNinja8 on September 6, 2011, 2:01 pmxdiesp wrote:Maybe, a COOP version of the map could reuse the voiceovers to tell another Blue & Orange story. You know, connected to the stuff about becoming more human.. awwww.0.0
I will pay to play a map like that.
0.0
I will pay to play a map like that.
Sphere. May the best sphere win. Swap that in. Much more clever. Books."
Check me out on deviantART! http://cookieninja8.deviantart.com/
Quote from DannySwish on September 12, 2011, 8:42 pmI'm really upset because this looks great but whenever I try loading Portal 2 with the .vpk in the addons folder it crashes
I know it's something to do with the .vpk because I tried opening portal with it and without it, and I removed all other .vpk's in that folder. I'm on a Mac. Could that have something to do with it? Pleeeease fix it!
I'm really upset because this looks great but whenever I try loading Portal 2 with the .vpk in the addons folder it crashes I know it's something to do with the .vpk because I tried opening portal with it and without it, and I removed all other .vpk's in that folder. I'm on a Mac. Could that have something to do with it? Pleeeease fix it!
Quote from doud_ftc on September 14, 2011, 1:16 pmYes, it's because you're on a Mac. The only users writing in to complain about the .vpk file crashing Portal 2.app are Mac OS folks. I'm in the same boat. Of all the custom maps I've tried this is the only one to crash Portal 2.
Yes, it's because you're on a Mac. The only users writing in to complain about the .vpk file crashing Portal 2.app are Mac OS folks. I'm in the same boat. Of all the custom maps I've tried this is the only one to crash Portal 2.
Quote from ChicagoMike on September 22, 2011, 4:24 amI just played it and it was the first map I got to work.. Absolutely loved it! It's 3am CST and people are wondering why I'm balling my eyes out to a video game! So, I told them the story from idea to software and now here we are, agreeing how awesome of an idea this was.
Much love to Valve and Ellen McLain for agreeing to make this happen!
Congratulations to Gary and Stephanie!
MissStabby and TophattWaffle, you guys RAWK!
I just played it and it was the first map I got to work.. Absolutely loved it! It's 3am CST and people are wondering why I'm balling my eyes out to a video game! So, I told them the story from idea to software and now here we are, agreeing how awesome of an idea this was.
Much love to Valve and Ellen McLain for agreeing to make this happen!
Congratulations to Gary and Stephanie!
MissStabby and TophattWaffle, you guys RAWK!