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[SP] Linking Annex - The Proposal Project

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hey, what "addon" folder am i supposed to put the vpk file in, i got the other files in my media folder, but i don't know what addon folder you are talking bout

"Walls were made to hinder scientists. walls should be outlawed everywhere" consiel, 20,000 leagues under the sea

I like bionicle, and am on bzpower.com

"Optimists, I'm told, see a glass with 50% water, and %50 air and say it is half full. Pessimists, on the other hand, see it as half empty. Engineers realize the glass is 2 times larger than it needs to be"
ryo786 wrote:
hey, what "addon" folder am i supposed to put the vpk file in, i got the other files in my media folder, but i don't know what addon folder you are talking bout

Neither do I. I just created an addon folder in the same place where I have the "media" folder: /portal2. It worked.

My view about Custom maps: I can't truly realize how much hard work you have put into making one. For that alone (finishing a map) you should be proud. So don't take to hard any negative comments that I or others leave about your map and take it like constructive criticism.
PS. Personally I don't like "athletic maps" were when you don't make it you die or you lose a lot of time. But that's just me.

I really enjoyed playing these few maps. First: Best wishes for you both too, Gary and Stephani (I think).
This idea for a proposal is really great and Miss Stabby and TobohattWaffle made a good job!
The chambers were not very hard, but they were fun. Nice effects were built in and these extra GLaDos lines Ellen McLain recorded were just great from the beginning to the end of the map.

There are some minor things I would criticize. In the second chamber sometimes the shadows of the cubes were not drawn in the middle of the main chamber.
Everytime I get a cube, the fizzlers made their animation, but were already off.
The cube in the second chamber spawned in the players field of view.
The fog end distance could be a bit lower value.
The sounds of the panels in the "Suprise Chamber" were very loud. There is a keyvalue where you can turn off the sounds of a prop_dynamic.
If you fall down in the first chamber, I could see some nodraw faces of the entry.
If I was going up with the elevator, I arrived in the next level by going down.

But, as you see, that are just minor things just perfectionists like me notice.
Overall it's a good work!

Quote:
The chambers were not very hard...

I bet he didn't want her to ragequit before the end ;)

hyperion1is wrote:
ryo786 wrote:
hey, what "addon" folder am i supposed to put the vpk file in, i got the other files in my media folder, but i don't know what addon folder you are talking bout

Neither do I. I just created an addon folder in the same place where I have the "media" folder: /portal2. It worked.

what do you mean, ive' put the vpk in the maps folder, and the others are in the media folder, but it doesn't work

"Walls were made to hinder scientists. walls should be outlawed everywhere" consiel, 20,000 leagues under the sea

I like bionicle, and am on bzpower.com

"Optimists, I'm told, see a glass with 50% water, and %50 air and say it is half full. Pessimists, on the other hand, see it as half empty. Engineers realize the glass is 2 times larger than it needs to be"
gallardo wrote:
I bet he didn't want her to ragequit before the end ;)

Oh you are fully right. It just was my opinion of the map, regardless of it's use.

ryo786 wrote:
hyperion1is wrote:
ryo786 wrote:
hey, what "addon" folder am i supposed to put the vpk file in, i got the other files in my media folder, but i don't know what addon folder you are talking bout

Neither do I. I just created an addon folder in the same place where I have the "media" folder: /portal2. It worked.

what do you mean, ive' put the vpk in the maps folder, and the others are in the media folder, but it doesn't work

You need to put the vpk in portal2/addons folder (not maps).. if you don't have an addons folder yet you can create it. The functionality for this is half there but you still have to type the mapname map la_bringing_together to start.

where would i create the addons folder, the first portal to or the 2nd portal 2?

Nevermind, MissStabby helped me out.

Thanks though

"Walls were made to hinder scientists. walls should be outlawed everywhere" consiel, 20,000 leagues under the sea

I like bionicle, and am on bzpower.com

"Optimists, I'm told, see a glass with 50% water, and %50 air and say it is half full. Pessimists, on the other hand, see it as half empty. Engineers realize the glass is 2 times larger than it needs to be"

The second portal.

Steamcommonportal 2portal2addons would be the path

ryo786 wrote:
where would i create the addons folder, the first portal to or the 2nd portal 2?

The second. That's way I specified "in the same place where I have the "media" folder" to have an idea where (not in the "media" folder but in the portal2 folder where you have "media" folder and so on. ) - just to be clear :P

My view about Custom maps: I can't truly realize how much hard work you have put into making one. For that alone (finishing a map) you should be proud. So don't take to hard any negative comments that I or others leave about your map and take it like constructive criticism.
PS. Personally I don't like "athletic maps" were when you don't make it you die or you lose a lot of time. But that's just me.
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