[SP] Playing With Spheres
Quote from contempt280 on May 25, 2011, 3:59 amMy first attempt at making a level with Hammer. Not the prettiest, but I hope the puzzles are somewhat interesting!
This is more a test of reaction, puzzles aren't really too tough.
Please leave any bugs or problems you may find and any constructive feedback is greatly appreciated! Thanks!
UPDATE 5/30: Hopefully fixed the major issues, added some tweaks.
File Name: playingwithspheres.rar
File Size: 2.5 MiB
Click here to download Playing With Spheres
My first attempt at making a level with Hammer. Not the prettiest, but I hope the puzzles are somewhat interesting!
This is more a test of reaction, puzzles aren't really too tough.
Please leave any bugs or problems you may find and any constructive feedback is greatly appreciated! Thanks!
UPDATE 5/30: Hopefully fixed the major issues, added some tweaks.
File Name: playingwithspheres.rar
File Size: 2.5 MiB
Click here to download Playing With Spheres
Quote from Dr_D1cK_H4nDleR on May 25, 2011, 4:24 amNot bad : )
But hmm what are we suppose to do after killing the sentries when your trapped in that black box?
Not bad : )
But hmm what are we suppose to do after killing the sentries when your trapped in that black box?
Quote from Mog on May 25, 2011, 6:21 amDr_D1cK_H4nDleR wrote:Not bad : )But hmm what are we suppose to do after killing the sentries when your trapped in that black box?
This.
Great start otherwise. Also, I think some parts of the map are a bit haphazard. In other words, in big maps like this, you need a sense of where to go next. For example, when the [spoiler]first funnel disappeared on me, it kind of caught me off guard. Also, the part with the sphere, it took me a bit to figure out that I had to get it in the corner of the map.[/spoiler]. Again, it's not really imperative, but maybe some indicator lights would help.
But hmm what are we suppose to do after killing the sentries when your trapped in that black box?
This.
Great start otherwise. Also, I think some parts of the map are a bit haphazard. In other words, in big maps like this, you need a sense of where to go next. For example, when the
Quote from SeriousMoh on May 25, 2011, 7:28 amvery decent job on the map. i like the tubes you made for the spheres. just a few shortcuts/different solutions i found:
1. [spoiler]You can skip quite a bit of the map by jumping out of the first funnel onto the glass wall.[/spoiler]
2. [spoiler]you can also jump from the hard light bridge into the floating part (prop gel #2). not a shortcut, but might be confusing for some people.[/spoiler]
3. [spoiler]on the little balcony where you stop yourself with the light bridge, you can portal yourself onto the grey wall of the balcony and then portal directly to the button that opens the door. although that seems to be there on purpose.[/spoiler]
4. [spoiler]you can push the button and leave the room before the door closes. you can also knock over the turrets before dying.[/spoiler]
just pointing stuff out
very decent job on the map. i like the tubes you made for the spheres. just a few shortcuts/different solutions i found:
1.
2.
3.
4.
just pointing stuff out
Quote from Wilco on May 25, 2011, 8:48 amas SeriousMoh said, [spoiler]this map is pretty much broken due to the possibility of jumping onto the glass wall[/spoiler]
as SeriousMoh said,
Quote from Sulfaras on May 25, 2011, 9:07 amyou dont even need to jump on that glas wall you can simply go with 2 portals on that jump board that leads you to the end
you dont even need to jump on that glas wall you can simply go with 2 portals on that jump board that leads you to the end
Quote from Wilco on May 25, 2011, 9:17 amSulfaras wrote:you dont even need to jump on that glas wall you can simply go with 2 portals on that jump board that leads you to the endyou need a ball to open the end door
you need a ball to open the end door
Quote from RagingVoice on May 25, 2011, 12:03 pmGreat map if solving how its supposed to be solved. Couple things: [spoiler]shortcuts, there are quite a bit, the most notable youtubed above. However, during my first run I didn't hit the portal after the first launch from falling out of the funnel. From there I didn't see where to go and noticed I could portal to another part of the map. I don't have anything to record what I did, but basically you can port over to the ramp used to launch the sphere into the funnel, jump on top of the gel dropper and then jump on top of the glass to the hallway where you launch the sphere into the funnel. It's also using part of the glass wall.[/spoiler]
Great map if solving how its supposed to be solved. Couple things:
Quote from contempt280 on May 25, 2011, 2:45 pmWilco wrote:as SeriousMoh said, [spoiler]this map is pretty much broken due to the possibility of jumping onto the glass wall[/spoiler]Oh my lol, that was cool.
Thanks for all the great feedback, I'll try and fix the walls and other issues.
Oh my lol, that was cool.
Thanks for all the great feedback, I'll try and fix the walls and other issues.