[SP] Without Portalgun: Haunted Testchamber
Quote from Loo-Kin on September 10, 2015, 3:45 pmThe test chamber WPTI-067. Mysterious and eerie place, hidden in the depths of Aperture Science.
It is known that during the passage of the testing track test subjects often die from the turrets, deadly lasers or fall in the toxic goo. It is sad, but it is a fact. However WPTI-067 stands out beyond that. There were no turrets, no lasers. However, any test subject who began to pass the test chamber, HAD DISAPPEARED! They say that the test chamber is cursed. It is said that GHOSTS live here! ...or gnomes... In general, some weird things happen here. As a result, it was decided to exclude WPTI-067 from the testing track and hide it in the depths of the laboratory, and it so happened that you were in front of its entrance. In any case, you have to go through this test chamber and stay alive. And yes, you still have no portal gun.
(ver 1.1. Update)
Double Hard Light Bridges:
* Removed trigger that detects cube on top bridge and resets timer
* Added pedestal button that allows player reset bridge timer manuallyClick here to download Without Portalgun: Haunted Testchamber
The test chamber WPTI-067. Mysterious and eerie place, hidden in the depths of Aperture Science.
It is known that during the passage of the testing track test subjects often die from the turrets, deadly lasers or fall in the toxic goo. It is sad, but it is a fact. However WPTI-067 stands out beyond that. There were no turrets, no lasers. However, any test subject who began to pass the test chamber, HAD DISAPPEARED! They say that the test chamber is cursed. It is said that GHOSTS live here! ...or gnomes... In general, some weird things happen here. As a result, it was decided to exclude WPTI-067 from the testing track and hide it in the depths of the laboratory, and it so happened that you were in front of its entrance. In any case, you have to go through this test chamber and stay alive. And yes, you still have no portal gun.
(ver 1.1. Update)
Double Hard Light Bridges:
* Removed trigger that detects cube on top bridge and resets timer
* Added pedestal button that allows player reset bridge timer manually
Click here to download Without Portalgun: Haunted Testchamber