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[SP] Your Choice

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Its funny.. the way you went about doing that level has made me think of the mistakes i made, and how to improve the previous level to make it harder >:3

Thanks for the tips ;)

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Withdrawal Symptoms - V2.0.3 (community round-up // 1500 downloads)
Your choice - V2.0 (community round-up // 1000 downloads)
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oh man... nice map!
took me about ~25 minutes to solve it.

And yeah, the last part, when you think it's over... really? naaaaahhhh :lol:
awesome moment! :thumbup:

I had a lot of fun with this map, and it really deserves 5/5 stars.
- good looking
- well planed puzzles
- very awesome wheatley "jokes"

:)

[back on TWP since 08. July 2017]
Steam: DrFauli
silic wrote:
As to the latest update.. i watched my friend play my map last night, and omg i feel dumb on the way he was getting around some puzzles which i wanted the intended route to be hard, but was made stupidly easy... lol

Maybe you'll find some more moments like this in my blindrun which is finally uploaded ;)

gZN-6Yk1z3I
(Link: http://www.youtube.com/watch?v=gZN-6Yk1z3I)

Silic another excellent map after very good last three chambers from your first effort. Well designed with balanced level of difficulty provides enjoyable gameplay. Some interesting ideas and memorable ending (for this alone would give you 5:). I think your mapping might be perceived as a bridge between easy and difficult maps. I really like the way you are evolving. I think that in near future we can expect really great things from you. Waiting eagerly for your next release. Thaaanks !

Thanks man, really enjoyed that map. There were a few ways to get things done, but it still had me scratching my head long enough to be fun without infuriating!

Few things:

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At the second last door I

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, but it was fun enough to have another go :)

5/5!

After spending days struggling through grayarea's and Jonatan's recent creations, I was better prepared for this one. I was able to pull this off without any ninja moves, which is good because I'm more of a boxer: just keep pounding away until the final bell. The puzzles kept me busy for 45 minutes, most of that at the exit. I was stuck for quite a while until I decided to be brave and try

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.
One oddity that didn't affect the solution was that one of the laser cubes wasn't solid. I could walk right through it. It may have just been a glitch, I'll play it again tomorrow and see.
Overall, the looks were acceptable, if bland, and the puzzles were moderately challenging, with multiple ways to solve some of them. Good job! I am going to dock you one point for making me handle cubes in tight spaces with lasers. Seriously, folks, what's the deal with putting lasers right next to walls? 4/5 from me.

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Great map! I started absolutely stumped by all the fizzlers, wondering where the hell to start, before making progress step by step, rewarded by new Wheatley lines.

A negative aspect is that you have to quicksave a lot if you don't want to start all over after accidently ramming a cube into the fizzlers in this rather narrow map.

The first exit door was too hard for me though.

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Great map yet again silic! Do you have an intended solution somewhere? I felt it was just a bit on the easy side and it may be due to my "picking all the worst solutions" too. I never needed the reverse funnel, for example.

Portal 2 Engineer - A map designed to make you think.

Ive been fairly busy in life at the mo, plus with my recent failure (which ohh you guys are going to be happy with the rectification) I completely forgot about the update i was suppose to release for this map!

The update includes a harder second version of the map, taking away some of the unintended solutions and forcing the player to do some more interesting solutions.

Now to Questons / comments:

Quote:
A negative aspect is that you have to quicksave a lot if you don't want to start all over after accidently ramming a cube into the fizzlers in this rather narrow map.

I have learnt to play the game without using quick saves. All my solutions are designed to be tricky to carry out, however not impossible.. impatience in a hinderance on this map. Sometimes repeating the same step 2 or 3 times to get the solution is not a bad thing to do

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Quote:
Do you have an intended solution somewhere?

I do ruien, however i am not releasing the solution just yet, as the harder version as such is technically using some of the intended solutions (which i dont want to give out just yet)

cheers for your support though on this map! Much appreciated :)

Current release : V2.0
Please mention any issues which are with any of the maps, as sometimes glitches or bugs can make their way thorough my relatively high standard filter....

Released content
Withdrawal Symptoms - V2.0.3 (community round-up // 1500 downloads)
Your choice - V2.0 (community round-up // 1000 downloads)
Too Many Variables - V1.0

Work in progress
Project Upgrade

Just solved the harder version. Nice job again, very nice use of Wheatley lines!

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