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[SP] Your Choice

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I found the hard version of ver. 2.0 to be only slightly more difficult. Perhaps because I just replayed the earlier version yesterday, and the solution was fresh in my mind, and I assumed the basic steps were the same, it was just a matter of executing those steps in a different manner. Still, a great map, but not for the faint of heart.

I've sent you a private message. Please take a look at it asap. Thanks

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KennKong wrote:
One oddity that didn't affect the solution was that one of the laser cubes wasn't solid. I could walk right through it. It may have just been a glitch

Let me just say that this is one of my favorite maps ever. Normally I prefer big wide open maps with lots of flinging, and I don't usually like laser puzzles, but Yourchoice is a welcome exception on all fronts. For my taste, the difficulty is just right. Always thought provoking, but never frustration to the level of ragequitting. I just played the hard version and it was a nice way to mix things up. An easy 5/5.

Note that I had the same problem as KennKong. I thought it might be a way to limit your ability in some way, but the second laser cube was normal. I think it must be a bug or glitch.

TaiMai wrote:
Let me just say that this is one of my favorite maps ever. Normally I prefer big wide open maps with lots of flinging, and I don't usually like laser puzzles, but Yourchoice is a welcome exception on all fronts. For my taste, the difficulty is just right. Always thought provoking, but never frustration to the level of ragequitting. I just played the hard version and it was a nice way to mix things up. An easy 5/5.

Note that I had the same problem as KennKong. I thought it might be a way to limit your ability in some way, but the second laser cube was normal. I think it must be a bug or glitch.

Thank you for your kind words :) I enjoy seeing people enjoying the map I've made.

As to this glitch, I have checked everything on the map, and I dont see why this is happening.. Luckily for this map at least you dont have to jump on a redirection cube to get to places, but it is weird this is happening... I have the same issue by the way, so i know what your dealing with.

Released content
Withdrawal Symptoms - V2.0.3 (community round-up // 1500 downloads)
Your choice - V2.0 (community round-up // 1000 downloads)
Too Many Variables - V1.0

Work in progress
Project Upgrade

Okay this was good fun. This map made me think that in truth, I'm useless at solving puzzles! It took me ages to figure out what I was suppose to be doing. The laser bit was an awesome AHA! moment for me though. Great map. Loved the little ending area...looking forward to more...

As promised,

LrNhg_bZKys
http://www.youtube.com/watch?v=LrNhg_bZ ... e=youtu.be

The above link is the intended solution to both levels (the harder level only decreases some of the commonly used methods of completion, which makes the player have to rethink their strategy)

This method can be applied to both levels, taking out a few steps for the easier version.

Hope you enjoyed this map! And im looking to create some more very soon! :)

Released content
Withdrawal Symptoms - V2.0.3 (community round-up // 1500 downloads)
Your choice - V2.0 (community round-up // 1000 downloads)
Too Many Variables - V1.0

Work in progress
Project Upgrade

Hmmmm... Your "intended" version seems way to complicated, as the few people in the previous posts mentioned, the

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. I'm also genuinely surprised that I haven't thought to
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. I used the
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. I also did not use
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. Instead,
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It is funny to see how different people think, though :)

That was a very enjoyable, entertaining, and, as the discussion shows, very non-linear map. I'd like to play more of your maps!

great map.

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anyways, great job! im gonna try ver.2 now :thumbup:

When i first played it i got so frustrated :angrysquare: But after working out a few things i got there in the end :lol: Thanks for creating the map :thumbup: :thumbup: :thumbup:

I am currently working on a Portal 2 Map series 'Testing for life'

Check out my Steam Workshop Here
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